Dali 3D User Interface Engine
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adaptor-impl.cpp File Reference
#include "adaptor-impl.h"
#include <dali/public-api/common/dali-common.h>
#include <dali/integration-api/debug.h>
#include <dali/integration-api/core.h>
#include <dali/integration-api/context-notifier.h>
#include <dali/integration-api/profiling.h>
#include <dali/integration-api/input-options.h>
#include <dali/integration-api/events/touch-event-integ.h>
#include <base/thread-controller.h>
#include <base/performance-logging/performance-interface-factory.h>
#include <base/lifecycle-observer.h>
#include <dali/devel-api/text-abstraction/font-client.h>
#include <callback-manager.h>
#include <render-surface.h>
#include <tts-player-impl.h>
#include <accessibility-adaptor-impl.h>
#include <events/gesture-manager.h>
#include <events/event-handler.h>
#include <gl/gl-proxy-implementation.h>
#include <gl/gl-implementation.h>
#include <gl/egl-sync-implementation.h>
#include <gl/egl-image-extensions.h>
#include <gl/egl-factory.h>
#include <imf-manager-impl.h>
#include <clipboard-impl.h>
#include <vsync-monitor.h>
#include <object-profiler.h>
#include <base/display-connection.h>
#include <window-impl.h>
#include <tizen-logging.h>
Include dependency graph for adaptor-impl.cpp:

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Namespaces

namespace  Dali
 The top level DALi namespace.
 
namespace  Dali::Internal
 
namespace  Dali::Internal::Adaptor
 
namespace  Dali::Internal::Adaptor::anonymous_namespace{adaptor-impl.cpp}
 

Variables

__thread Adaptor * Dali::Internal::Adaptor::anonymous_namespace{adaptor-impl.cpp}::gThreadLocalAdaptor = NULL
 
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