Dali 3D User Interface Engine
gl-sync-abstraction.h
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1 #ifndef __DALI_INTEGRATION_GL_SYNC_ABSTRACTION_H__
2 #define __DALI_INTEGRATION_GL_SYNC_ABSTRACTION_H__
3 
4 /*
5  * Copyright (c) 2014 Samsung Electronics Co., Ltd.
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  * http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  */
20 
22 
23 namespace Dali
24 {
25 namespace Integration
26 {
27 
34 {
35 protected:
39  virtual ~GlSyncAbstraction() {}
40 
41 public:
42 
43  class SyncObject
44  {
45  protected:
51  virtual ~SyncObject() {}
52 
53  public:
54 
60  virtual bool IsSynced() = 0;
61  };
62 
68  virtual SyncObject* CreateSyncObject() = 0;
69 
74  virtual void DestroySyncObject(SyncObject* syncObject) = 0;
75 };
76 
77 } // namespace Integration
78 } // namespace Dali
79 
80 #endif // __DALI_INTEGRATION_GL_SYNC_ABSTRACTION_H__
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