Dali 3D User Interface Engine
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actor-impl.h File Reference
#include <string>
#include <dali/public-api/actors/actor.h>
#include <dali/public-api/common/vector-wrapper.h>
#include <dali/public-api/common/dali-common.h>
#include <dali/public-api/events/gesture.h>
#include <dali/public-api/math/viewport.h>
#include <dali/public-api/object/ref-object.h>
#include <dali/public-api/size-negotiation/relayout-container.h>
#include <dali/internal/event/actors/actor-declarations.h>
#include <dali/internal/event/actor-attachments/actor-attachment-declarations.h>
#include <dali/internal/event/common/object-impl.h>
#include <dali/internal/event/common/stage-def.h>
#include <dali/internal/event/rendering/renderer-impl.h>
#include <dali/internal/update/nodes/node-declarations.h>
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Classes

class  Dali::Internal::Actor
 Actor is the primary object which Dali applications interact with. More...
 
struct  Dali::Internal::Actor::ActorDimensionPair
 Struct to hold an actor and a dimension. More...
 

Namespaces

namespace  Dali
 The top level DALi namespace.
 
namespace  Dali::Internal
 

Typedefs

typedef std::vector< ActorPtr > Dali::Internal::ActorContainer
 
typedef ActorContainer::iterator Dali::Internal::ActorIter
 
typedef
ActorContainer::const_iterator 
Dali::Internal::ActorConstIter
 
typedef std::vector< RendererPtr > Dali::Internal::RendererContainer
 
typedef RendererContainer::iterator Dali::Internal::RendererIter
 

Functions

Internal::Actor & Dali::GetImplementation (Dali::Actor &actor)
 
const Internal::Actor & Dali::GetImplementation (const Dali::Actor &actor)
 
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