Dali 3D User Interface Engine
update-thread.h
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1 #ifndef __DALI_INTERNAL_UPDATE_THREAD_H__
2 #define __DALI_INTERNAL_UPDATE_THREAD_H__
3 
4 /*
5  * Copyright (c) 2015 Samsung Electronics Co., Ltd.
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  * http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  */
20 
21 // EXTERNAL INCLUDES
22 #include <pthread.h>
23 
24 // INTERNAL INCLUDES
25 #include <base/fps-tracker.h>
27 
28 namespace Dali
29 {
30 
31 namespace Integration
32 {
33 class Core;
34 }
35 
36 namespace Internal
37 {
38 
39 namespace Adaptor
40 {
41 
42 class ThreadSynchronization;
43 class AdaptorInternalServices;
44 class EnvironmentOptions;
45 
51 {
52 public:
53 
61  AdaptorInternalServices& adaptorInterfaces,
62  const EnvironmentOptions& environmentOptions );
63 
67  ~UpdateThread();
68 
72  void Start();
73 
77  void Stop();
78 
79 private:
80 
85  bool Run();
86 
91  static inline void* InternalThreadEntryFunc( void* This )
92  {
93  ( static_cast<UpdateThread*>( This ) )->Run();
94  return NULL;
95  }
96 
97 private: // Data
98 
100 
102 
105 
106  pthread_t* mThread;
108 }; // class UpdateThread
109 
110 } // namespace Adaptor
111 
112 } // namespace Internal
113 
114 } // namespace Dali
115 
116 #endif // __DALI_INTERNAL_UPDATE_THREAD_H__
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