Dali 3D User Interface Engine
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constraint-impl.h File Reference
#include <dali/internal/common/message.h>
#include <dali/internal/event/common/event-thread-services.h>
#include <dali/internal/event/common/object-impl.h>
#include <dali/internal/event/common/thread-local-storage.h>
#include <dali/internal/event/common/stage-impl.h>
#include <dali/internal/event/animation/constraint-base.h>
#include <dali/internal/event/animation/constraint-source-impl.h>
#include <dali/internal/event/animation/property-constraint-ptr.h>
#include <dali/internal/update/common/animatable-property.h>
#include <dali/internal/update/common/property-owner.h>
#include <dali/internal/update/common/property-owner-messages.h>
#include <dali/internal/update/animation/scene-graph-constraint.h>
#include <dali/internal/update/animation/property-accessor.h>
#include <dali/internal/update/animation/property-component-accessor.h>
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Classes

class  Dali::Internal::Constraint< PropertyType >
 Connects a constraint which takes another property as an input. More...
 
class  Dali::Internal::Constraint< float >
 Variant which allows float components to be animated individually. More...
 

Namespaces

namespace  Dali
 The top level DALi namespace.
 
namespace  Dali::Internal
 

Functions

void Dali::Internal::AddUnique (SceneGraph::PropertyOwnerContainer &propertyOwners, SceneGraph::PropertyOwner *object)
 Helper to add only unique entries to the propertyOwner container. More...
 
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