Dali 3D User Interface Engine
Functions
Dali::Internal::SceneGraph::anonymous_namespace{process-render-tasks.cpp} Namespace Reference

Functions

bool CheckExclusivity (const Node &node, const RenderTask &task)
 
LayerFindLayer (Node &node)
 
bool AddRenderablesForTask (BufferIndex updateBufferIndex, Node &node, Layer &currentLayer, RenderTask &renderTask, int inheritedDrawMode)
 Rebuild the Layer::colorRenderables, stencilRenderables and overlayRenderables members, including only renderers which are included in the current render-task. More...
 

Function Documentation

bool Dali::Internal::SceneGraph::anonymous_namespace{process-render-tasks.cpp}::AddRenderablesForTask ( BufferIndex  updateBufferIndex,
Node &  node,
Layer currentLayer,
RenderTask &  renderTask,
int  inheritedDrawMode 
)
bool Dali::Internal::SceneGraph::anonymous_namespace{process-render-tasks.cpp}::CheckExclusivity ( const Node &  node,
const RenderTask &  task 
)

Definition at line 52 of file process-render-tasks.cpp.

References Dali::Internal::SceneGraph::Node::GetExclusiveRenderTask(), and Dali::Internal::SceneGraph::Node::GetParent().

Referenced by Dali::Internal::SceneGraph::ProcessRenderTasks().

Here is the call graph for this function:

Here is the caller graph for this function:

Layer* Dali::Internal::SceneGraph::anonymous_namespace{process-render-tasks.cpp}::FindLayer ( Node &  node)

Definition at line 79 of file process-render-tasks.cpp.

References Dali::Internal::SceneGraph::Node::GetLayer(), and Dali::Internal::SceneGraph::Node::GetParent().

Referenced by Dali::Internal::SceneGraph::ProcessRenderTasks().

Here is the call graph for this function:

Here is the caller graph for this function:

Dali Docs Home
Read more about Dali