Dali 3D User Interface Engine
bitmap-loader-impl.h
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1 #ifndef __DALI_BITMAP_LOADER_IMPL_H__
2 #define __DALI_BITMAP_LOADER_IMPL_H__
3 
4 /*
5  * Copyright (c) 2014 Samsung Electronics Co., Ltd.
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  * http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  */
19 
20 // EXTERNAL INCLUDES
21 #include <string>
27 
28 // INTERNAL INCLUDES
29 #include <bitmap-loader.h>
30 
31 namespace Dali
32 {
33 namespace Internal
34 {
35 
36 class BitmapLoader : public BaseObject
37 {
38 public:
39 
43  static IntrusivePtr<BitmapLoader> New( const std::string& url,
44  ImageDimensions size,
45  FittingMode::Type fittingMode,
46  SamplingMode::Type samplingMode,
47  bool orientationCorrection);
48 
52  BitmapLoader(const std::string& url,
53  ImageDimensions size,
54  FittingMode::Type fittingMode,
55  SamplingMode::Type samplingMode,
56  bool orientationCorrection);
57 
58 protected:
62  ~BitmapLoader();
63 
64 public:
65 
69  void Load();
70 
74  bool IsLoaded();
75 
79  const std::string& GetUrl() const;
80 
84  PixelDataPtr GetPixelData() const;
85 
86 private:
89  const std::string mUrl;
90 };
91 
92 } // Internal
93 
94 
95 inline Internal::BitmapLoader& GetImplementation(Dali::BitmapLoader& handle)
96 {
97  DALI_ASSERT_ALWAYS( handle && "handle is empty" );
98 
99  BaseObject& object = handle.GetBaseObject();
100 
101  return static_cast<Internal::BitmapLoader&>(object);
102 }
103 
104 inline const Internal::BitmapLoader& GetImplementation(const Dali::BitmapLoader& handle)
105 {
106  DALI_ASSERT_ALWAYS( handle && "handle is empty" );
107 
108  const BaseObject& object = handle.GetBaseObject();
109 
110  return static_cast<const Internal::BitmapLoader&>(object);
111 }
112 
113 } // Dali
114 
115 #endif // __DALI_BITMAP_LOADER_IMPL_H__
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