Dali 3D User Interface Engine
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combined-update-render-controller.h File Reference
#include <semaphore.h>
#include <stdint.h>
#include <dali/integration-api/core.h>
#include <dali/devel-api/threading/conditional-wait.h>
#include <integration-api/thread-synchronization-interface.h>
#include <base/interfaces/performance-interface.h>
#include <base/fps-tracker.h>
#include <base/render-helper.h>
#include <base/thread-controller-interface.h>
#include <base/update-status-logger.h>
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Classes

class  Dali::Internal::Adaptor::CombinedUpdateRenderController
 Two threads where events/application interaction is handled on the main/event thread and the Update & Render happen on the other thread. More...
 

Namespaces

namespace  Dali
 The top level DALi namespace.
 
namespace  Dali::Internal
 
namespace  Dali::Internal::Adaptor
 
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