Dali 3D User Interface Engine
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Dali::Internal::AnimateByBoolean Struct Reference

#include <scene-graph-animator.h>

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Public Member Functions

 AnimateByBoolean (bool relativeValue)
 
bool operator() (float alpha, const bool &property)
 Stub "()" operators. More...
 
- Public Member Functions inherited from Dali::Internal::AnimatorFunctionBase
 AnimatorFunctionBase ()
 Constructor. More...
 
virtual ~AnimatorFunctionBase ()
 
virtual float operator() (float progress, const int &property)
 
virtual float operator() (float progress, const unsigned int &property)
 
virtual float operator() (float progress, const float &property)
 
virtual Vector2 operator() (float progress, const Vector2 &property)
 
virtual Vector3 operator() (float progress, const Vector3 &property)
 
virtual Vector4 operator() (float progress, const Vector4 &property)
 
virtual Quaternion operator() (float progress, const Quaternion &property)
 

Public Attributes

bool mRelative
 

Detailed Description

Definition at line 773 of file scene-graph-animator.h.

Constructor & Destructor Documentation

Dali::Internal::AnimateByBoolean::AnimateByBoolean ( bool  relativeValue)
inline

Definition at line 775 of file scene-graph-animator.h.

Member Function Documentation

bool Dali::Internal::AnimateByBoolean::operator() ( float  progress,
const bool &  property 
)
inlinevirtual

Stub "()" operators.

Reimplemented from Dali::Internal::AnimatorFunctionBase.

Definition at line 780 of file scene-graph-animator.h.

References mRelative.

Member Data Documentation

bool Dali::Internal::AnimateByBoolean::mRelative

Definition at line 786 of file scene-graph-animator.h.

Referenced by operator()().


The documentation for this struct was generated from the following file:
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