Dali 3D User Interface Engine
resource-collector.h
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1 #ifndef __DALI_ADAPTOR_TCT_RESOURCE_COLLECTOR_H_
2 #define __DALI_ADAPTOR_TCT_RESOURCE_COLLECTOR_H_
3 /*
4  * Copyright (c) 2014 Samsung Electronics Co., Ltd.
5  *
6  * Licensed under the Apache License, Version 2.0 (the "License");
7  * you may not use this file except in compliance with the License.
8  * You may obtain a copy of the License at
9  *
10  * http://www.apache.org/licenses/LICENSE-2.0
11  *
12  * Unless required by applicable law or agreed to in writing, software
13  * distributed under the License is distributed on an "AS IS" BASIS,
14  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15  * See the License for the specific language governing permissions and
16  * limitations under the License.
17  *
18  */
19 #include <dali/dali.h>
21 
22 #include <map>
23 
24 namespace Dali
25 {
26 
27 namespace Integration
28 {
29 class PlatformAbstraction;
30 }
31 
32 namespace Internal
33 {
34 namespace Platform
35 {
38  typedef std::map<Integration::ResourceId, bool> ResourceStatusMap;
41  typedef std::map<Integration::ResourceId, unsigned> ResourceCounterMap;
43  typedef std::vector<Integration::ResourceId> ResourceSequence;
44 
50 {
51 public:
52 
54  virtual ~ResourceCollector();
55 
57 
59 
60  // Data:
80 
81 };
82 
87 void PollForNotification( ResourceCollector& collector, Integration::PlatformAbstraction& abstraction, const unsigned maxPolls = 100 );
88 
89 } /* namespace Platform */
90 } /* namespace Internal */
91 } /* namespace Dali */
92 
93 #endif /* __DALI_ADAPTOR_TCT_RESOURCE_COLLECTOR_H_ */
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