Dali 3D User Interface Engine
network-performance-protocol.h
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1 #ifndef __DALI_INTERNAL_ADAPTOR_NETWORK_PERFORMANCE_PROTOCOL_H__
2 #define __DALI_INTERNAL_ADAPTOR_NETWORK_PERFORMANCE_PROTOCOL_H__
3 
4 /*
5  * Copyright (c) 2015 Samsung Electronics Co., Ltd.
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  * http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  */
20 
21 // EXTERNAL INCLUDES
22 #include <string>
23 
24 namespace Dali
25 {
26 
27 namespace PerformanceProtocol
28 {
29 
30 const unsigned int MAX_COMMAND_STRING_LENGTH = 256;
31 
36 {
45 };
46 
47 
49 
56 bool GetCommandString( CommandId commandId, CommandString& commandString );
57 
67 bool GetCommandId( const char* const commandString,
68  unsigned int lengthInBytes,
69  CommandId& commandId,
70  unsigned int& intParam,
71  std::string& stringParam);
72 
76 const char* const GetHelpMessage();
77 
78 } // namespace PerformanceProtocol
79 
80 } // namespace Dali
81 
82 #endif //__DALI_INTERNAL_ADAPTOR_NETWORK_PERFORMANCE_PROTOCOL_H__
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