Dali 3D User Interface Engine
key-impl.h
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1 #ifndef __DALI_KEY_IMPL_H__
2 #define __DALI_KEY_IMPL_H__
3 
4 /*
5  * Copyright (c) 2014 Samsung Electronics Co., Ltd.
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  * http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  */
20 
21 // INTERNAL INCLUDES
22 #include <key.h>
23 
24 namespace Dali
25 {
26 
27 namespace Internal
28 {
29 
30 namespace Adaptor
31 {
32 
36 namespace KeyLookup
37 {
38 
39 struct KeyLookup
40 {
41  const char* keyName;
43  const bool deviceButton;
44 };
45 
46 extern KeyLookup KeyLookupTable[];
47 extern const std::size_t KEY_LOOKUP_COUNT;
48 
52 bool IsKey( const Dali::KeyEvent& keyEvent, Dali::KEY daliKey );
53 
59 bool IsDeviceButton( const char* keyName );
60 
66 const char* GetKeyName( Dali::KEY daliKey );
67 
68 } // namespace KeyLookup
69 
70 } // namespace Adaptor
71 
72 } // namespace Internal
73 
74 } // namespace Dali
75 
76 #endif // __DALI_KEY_IMPL_H__
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