Dali 3D User Interface Engine
Functions | Variables
anonymous_namespace{renderer-factory-impl.cpp} Namespace Reference

Functions

const char *const RENDERER_TYPE_NAME ("rendererType")
 
const char *const COLOR_RENDERER ("color")
 
const char *const BORDER_RENDERER ("border")
 
const char *const GRADIENT_RENDERER ("gradient")
 
const char *const IMAGE_RENDERER ("image")
 
const char *const N_PATCH_RENDERER ("nPatch")
 
const char *const BROKEN_RENDERER_IMAGE_URL (DALI_IMAGE_DIR"broken.png")
 

Variables

const std::string TEXTURE_UNIFORM_NAME = "sTexture"
 

Function Documentation

const char* const anonymous_namespace{renderer-factory-impl.cpp}::BORDER_RENDERER ( "border"  )
const char* const anonymous_namespace{renderer-factory-impl.cpp}::BROKEN_RENDERER_IMAGE_URL ( DALI_IMAGE_DIR"broken.png"  )
const char* const anonymous_namespace{renderer-factory-impl.cpp}::COLOR_RENDERER ( "color"  )
const char* const anonymous_namespace{renderer-factory-impl.cpp}::GRADIENT_RENDERER ( "gradient"  )
const char* const anonymous_namespace{renderer-factory-impl.cpp}::IMAGE_RENDERER ( "image"  )
const char* const anonymous_namespace{renderer-factory-impl.cpp}::N_PATCH_RENDERER ( "nPatch"  )
const char* const anonymous_namespace{renderer-factory-impl.cpp}::RENDERER_TYPE_NAME ( "rendererType"  )

Variable Documentation

const std::string anonymous_namespace{renderer-factory-impl.cpp}::TEXTURE_UNIFORM_NAME = "sTexture"

Definition at line 47 of file renderer-factory-impl.cpp.

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