Dali 3D User Interface Engine
thread-controller-interface.h
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1 #ifndef __DALI_INTERNAL_THREAD_CONTROLLER_INTERFACE_H__
2 #define __DALI_INTERNAL_THREAD_CONTROLLER_INTERFACE_H__
3 
4 /*
5  * Copyright (c) 2015 Samsung Electronics Co., Ltd.
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  * http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  */
20 
21 namespace Dali
22 {
23 
24 class RenderSurface;
25 
26 namespace Internal
27 {
28 
29 namespace Adaptor
30 {
31 
36 {
37 public:
38 
43 
47  virtual void Initialize() = 0;
48 
52  virtual void Start() = 0;
53 
57  virtual void Pause() = 0;
58 
62  virtual void Resume() = 0;
63 
67  virtual void Stop() = 0;
68 
72  virtual void RequestUpdate() = 0;
73 
78  virtual void RequestUpdateOnce() = 0;
79 
84  virtual void ReplaceSurface( RenderSurface* surface ) = 0;
85 
89  virtual void SetRenderRefreshRate( unsigned int numberOfVSyncsPerRender ) = 0;
90 
91 protected:
92 
97 
98 private:
99 
100  // Undefined copy constructor.
102 
103  // Undefined assignment operator.
105 };
106 
107 } // namespace Adaptor
108 
109 } // namespace Internal
110 
111 } // namespace Dali
112 
113 #endif // __DALI_INTERNAL_THREAD_CONTROLLER_INTERFACE_H__
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