Dali 3D User Interface Engine
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property-buffer-impl.h File Reference
#include <dali/public-api/common/dali-common.h>
#include <dali/public-api/common/intrusive-ptr.h>
#include <dali/public-api/object/base-object.h>
#include <dali/public-api/object/property-map.h>
#include <dali/devel-api/object/property-buffer.h>
#include <dali/internal/event/common/event-thread-services.h>
#include <dali/internal/render/renderers/render-property-buffer.h>
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Classes

class  Dali::Internal::PropertyBuffer
 PropertyBuffer is an object that contains an array of structures of values that can be accessed as properties. More...
 
struct  Dali::Internal::PropertyImplementationType< type >
 Get the implementation type from a Property::Type. More...
 
struct  Dali::Internal::PropertyImplementationType< Property::BOOLEAN >
 
struct  Dali::Internal::PropertyImplementationType< Property::FLOAT >
 
struct  Dali::Internal::PropertyImplementationType< Property::INTEGER >
 
struct  Dali::Internal::PropertyImplementationType< Property::VECTOR2 >
 
struct  Dali::Internal::PropertyImplementationType< Property::VECTOR3 >
 
struct  Dali::Internal::PropertyImplementationType< Property::VECTOR4 >
 
struct  Dali::Internal::PropertyImplementationType< Property::MATRIX3 >
 
struct  Dali::Internal::PropertyImplementationType< Property::MATRIX >
 
struct  Dali::Internal::PropertyImplementationType< Property::RECTANGLE >
 
struct  Dali::Internal::PropertyImplementationType< Property::ROTATION >
 

Namespaces

namespace  Dali
 The top level DALi namespace.
 
namespace  Dali::Internal
 

Typedefs

typedef IntrusivePtr
< PropertyBuffer > 
Dali::Internal::PropertyBufferPtr
 

Functions

unsigned int Dali::Internal::GetPropertyImplementationSize (Property::Type &propertyType)
 
Internal::PropertyBuffer & Dali::GetImplementation (Dali::PropertyBuffer &handle)
 
const Internal::PropertyBuffer & Dali::GetImplementation (const Dali::PropertyBuffer &handle)
 
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