Dali 3D User Interface Engine
Classes | Namespaces
type-abstraction.h File Reference
#include <climits>
#include <dali/public-api/object/ref-object.h>
#include <dali/internal/common/owner-pointer.h>
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struct  Dali::Internal::BasicType< Type >
 Template helpers to strip of const reference and reference to prevent anyone from passing references as message parameters. More...
struct  Dali::Internal::ComplexType< Type >
struct  Dali::Internal::OwnedType< Type >
struct  Dali::Internal::ParameterType< T >
struct  Dali::Internal::ParameterType< OwnerPointer< T > >
struct  Dali::Internal::ParameterType< T * >
struct  Dali::Internal::ParameterType< const T * >
struct  Dali::Internal::ParameterType< int >
struct  Dali::Internal::ParameterType< unsigned int >
struct  Dali::Internal::ParameterType< float >
struct  Dali::Internal::ParameterType< bool >
struct  Dali::Internal::ParameterType< short int >
struct  Dali::Internal::ParameterType< IntrusivePtr< T > >
struct  Dali::Internal::ParameterType< U & >
struct  Dali::Internal::ParameterType< const U & >


namespace  Dali
 The top level DALi namespace.
namespace  Dali::Internal
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