Dali 3D User Interface Engine
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type-abstraction.h File Reference
#include <climits>
#include <dali/public-api/object/ref-object.h>
#include <dali/internal/common/owner-pointer.h>
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Classes

struct  Dali::Internal::BasicType< Type >
 Template helpers to strip of const reference and reference to prevent anyone from passing references as message parameters. More...
 
struct  Dali::Internal::ComplexType< Type >
 
struct  Dali::Internal::OwnedType< Type >
 
struct  Dali::Internal::ParameterType< T >
 
struct  Dali::Internal::ParameterType< OwnerPointer< T > >
 
struct  Dali::Internal::ParameterType< T * >
 
struct  Dali::Internal::ParameterType< const T * >
 
struct  Dali::Internal::ParameterType< int >
 
struct  Dali::Internal::ParameterType< unsigned int >
 
struct  Dali::Internal::ParameterType< float >
 
struct  Dali::Internal::ParameterType< bool >
 
struct  Dali::Internal::ParameterType< short int >
 
struct  Dali::Internal::ParameterType< IntrusivePtr< T > >
 
struct  Dali::Internal::ParameterType< U & >
 
struct  Dali::Internal::ParameterType< const U & >
 

Namespaces

namespace  Dali
 The top level DALi namespace.
 
namespace  Dali::Internal
 
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