Dali 3D User Interface Engine
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loader-bmp.h File Reference
#include <cstdio>
#include "image-loader-input.h"
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Namespaces

namespace  Dali
 The top level DALi namespace.
 
namespace  Dali::Integration
 
namespace  Dali::TizenPlatform
 
namespace  Dali::TizenPlatform::Bmp
 

Functions

bool Dali::TizenPlatform::LoadBitmapFromBmp (const ResourceLoadingClient &client, const ImageLoader::Input &input, Integration::Bitmap &bitmap)
 Loads the bitmap from an BMP file. More...
 
bool Dali::TizenPlatform::LoadBmpHeader (const ImageLoader::Input &input, unsigned int &width, unsigned int &height)
 Loads the header of a BMP file and fills in the width and height appropriately. More...
 

Variables

const unsigned char Dali::TizenPlatform::Bmp::MAGIC_BYTE_1 = 0x42
 
const unsigned char Dali::TizenPlatform::Bmp::MAGIC_BYTE_2 = 0x4D
 
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