Dali 3D User Interface Engine
Functions | Variables
anonymous_namespace{utc-Dali-Button.cpp} Namespace Reference

Functions

static bool ButtonCallback (Button button)
 
Image CreateSolidColorImage (const Vector4 &color, unsigned int width, unsigned int height)
 
static float ANIMATION_TIME (0.5f)
 

Variables

static bool gIsCalledButtonCallback = false
 
const Dali::TouchPoint pointDownInside (0, TouchPoint::Down, 240, 400)
 
const Dali::TouchPoint pointUpInside (0, TouchPoint::Up, 240, 400)
 
const Dali::TouchPoint pointLeave (0, TouchPoint::Leave, 240, 400)
 
const Dali::TouchPoint pointEnter (0, TouchPoint::Motion, 240, 400)
 
const Dali::TouchPoint pointDownOutside (0, TouchPoint::Down, 10, 10)
 
const Dali::TouchPoint pointUpOutside (0, TouchPoint::Up, 10, 10)
 

Function Documentation

static float anonymous_namespace{utc-Dali-Button.cpp}::ANIMATION_TIME ( 0.  5f)
static
static bool anonymous_namespace{utc-Dali-Button.cpp}::ButtonCallback ( Button  button)
static

Definition at line 47 of file utc-Dali-Button.cpp.

Referenced by UtcDaliButtonClickedSignalP(), UtcDaliButtonPressedSignalP(), and UtcDaliButtonStateChangedSignalP().

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Image anonymous_namespace{utc-Dali-Button.cpp}::CreateSolidColorImage ( const Vector4 color,
unsigned int  width,
unsigned int  height 
)

Variable Documentation

bool anonymous_namespace{utc-Dali-Button.cpp}::gIsCalledButtonCallback = false
static
const Dali::TouchPoint anonymous_namespace{utc-Dali-Button.cpp}::pointDownInside(0, TouchPoint::Down, 240, 400)
const Dali::TouchPoint anonymous_namespace{utc-Dali-Button.cpp}::pointDownOutside(0, TouchPoint::Down, 10, 10)
const Dali::TouchPoint anonymous_namespace{utc-Dali-Button.cpp}::pointEnter(0, TouchPoint::Motion, 240, 400)
const Dali::TouchPoint anonymous_namespace{utc-Dali-Button.cpp}::pointLeave(0, TouchPoint::Leave, 240, 400)
const Dali::TouchPoint anonymous_namespace{utc-Dali-Button.cpp}::pointUpInside(0, TouchPoint::Up, 240, 400)
const Dali::TouchPoint anonymous_namespace{utc-Dali-Button.cpp}::pointUpOutside(0, TouchPoint::Up, 10, 10)
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