Dali 3D User Interface Engine
accessibility-gesture-detector.h
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1 #ifndef __DALI_INTERNAL_ACCESSIBILITY_GESTURE_DETECTOR_H__
2 #define __DALI_INTERNAL_ACCESSIBILITY_GESTURE_DETECTOR_H__
3 
4 /*
5  * Copyright (c) 2014 Samsung Electronics Co., Ltd.
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  * http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  */
20 
21 // EXTERNAL INCLUDES
22 
23 // INTERNAL INCLUDES
25 #include <adaptor-impl.h>
26 #include <accessibility-gesture-handler.h>
27 
28 namespace Dali
29 {
30 
31 namespace Integration
32 {
33 class Core;
34 struct TouchEvent;
35 struct PanGestureRequest;
36 }
37 
38 namespace Internal
39 {
40 
41 namespace Adaptor
42 {
43 
48 {
49 public:
50 
55 
60 
66  void SetGestureHandler(AccessibilityGestureHandler& handler);
67 
68 private:
69 
74  virtual void EmitPan(const Integration::PanGestureEvent gesture);
75 
76 private:
77 
78  AccessibilityGestureHandler* mGestureHandler;
79  bool mPanning;
80 };
81 
83 
84 } // namespace Adaptor
85 
86 } // namespace Internal
87 
88 } // namespace Dali
89 
90 #endif // __DALI_INTERNAL_ACCESSIBILITY_GESTURE_DETECTOR_H__
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