Dali 3D User Interface Engine
resource-cache.h
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1 #ifndef __DALI_INTEGRATION_RESOURCE_CACHE_H__
2 #define __DALI_INTEGRATION_RESOURCE_CACHE_H__
3 
4 /*
5  * Copyright (c) 2014 Samsung Electronics Co., Ltd.
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  * http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  */
20 
21 // INTERNAL INCLUDES
24 
25 namespace Dali
26 {
27 
28 namespace Integration
29 {
34 {
38 };
39 
44 
50 {
51 protected:
52 
56  virtual ~ResourceCache() {}
57 
58 public:
59 
70  virtual void LoadResponse(ResourceId id, ResourceTypeId type, ResourcePointer resource, LoadStatus status) = 0;
71 
78  virtual void LoadFailed(ResourceId id, ResourceFailure failure) = 0;
79 };
80 
81 
82 } // namespace Integration
83 
84 } // namespace Dali
85 
86 #endif // __DALI_INTEGRATION_RESOURCE_CACHE_H__
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