Dali 3D User Interface Engine
Functions | Variables
anonymous_namespace{scroll-overshoot-indicator-impl.cpp} Namespace Reference

Functions

float GetBounceActorHeight (float width, float defaultHeight)
 

Variables

const float OVERSHOOT_BOUNCE_ACTOR_RESIZE_THRESHOLD = 180.0f
 
const float MAX_OVERSHOOT_NOTIFY_AMOUNT = 0.99f
 
const float MIN_OVERSHOOT_NOTIFY_AMOUNT = Math::MACHINE_EPSILON_0
 
const float OVERSHOOT_NOTIFY_STEP = 0.01f
 

Function Documentation

float anonymous_namespace{scroll-overshoot-indicator-impl.cpp}::GetBounceActorHeight ( float  width,
float  defaultHeight 
)

Definition at line 34 of file scroll-overshoot-indicator-impl.cpp.

Referenced by Dali::Toolkit::Internal::ScrollOvershootEffectRipple::UpdateVisibility().

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Variable Documentation

const float anonymous_namespace{scroll-overshoot-indicator-impl.cpp}::MAX_OVERSHOOT_NOTIFY_AMOUNT = 0.99f
const float anonymous_namespace{scroll-overshoot-indicator-impl.cpp}::MIN_OVERSHOOT_NOTIFY_AMOUNT = Math::MACHINE_EPSILON_0
const float anonymous_namespace{scroll-overshoot-indicator-impl.cpp}::OVERSHOOT_BOUNCE_ACTOR_RESIZE_THRESHOLD = 180.0f

Definition at line 31 of file scroll-overshoot-indicator-impl.cpp.

const float anonymous_namespace{scroll-overshoot-indicator-impl.cpp}::OVERSHOOT_NOTIFY_STEP = 0.01f
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