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gl-defines.h File Reference
#include <stdint.h>
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Macros

#define GL_DEPTH_BUFFER_BIT   0x00000100
 
#define GL_STENCIL_BUFFER_BIT   0x00000400
 
#define GL_COLOR_BUFFER_BIT   0x00004000
 
#define GL_FALSE   0
 
#define GL_TRUE   1
 
#define GL_POINTS   0x0000
 
#define GL_LINES   0x0001
 
#define GL_LINE_LOOP   0x0002
 
#define GL_LINE_STRIP   0x0003
 
#define GL_TRIANGLES   0x0004
 
#define GL_TRIANGLE_STRIP   0x0005
 
#define GL_TRIANGLE_FAN   0x0006
 
#define GL_ZERO   0
 
#define GL_ONE   1
 
#define GL_SRC_COLOR   0x0300
 
#define GL_ONE_MINUS_SRC_COLOR   0x0301
 
#define GL_SRC_ALPHA   0x0302
 
#define GL_ONE_MINUS_SRC_ALPHA   0x0303
 
#define GL_DST_ALPHA   0x0304
 
#define GL_ONE_MINUS_DST_ALPHA   0x0305
 
#define GL_DST_COLOR   0x0306
 
#define GL_ONE_MINUS_DST_COLOR   0x0307
 
#define GL_SRC_ALPHA_SATURATE   0x0308
 
#define GL_FUNC_ADD   0x8006
 
#define GL_BLEND_EQUATION   0x8009
 
#define GL_BLEND_EQUATION_RGB   0x8009 /* same as BLEND_EQUATION */
 
#define GL_BLEND_EQUATION_ALPHA   0x883D
 
#define GL_FUNC_SUBTRACT   0x800A
 
#define GL_FUNC_REVERSE_SUBTRACT   0x800B
 
#define GL_BLEND_DST_RGB   0x80C8
 
#define GL_BLEND_SRC_RGB   0x80C9
 
#define GL_BLEND_DST_ALPHA   0x80CA
 
#define GL_BLEND_SRC_ALPHA   0x80CB
 
#define GL_CONSTANT_COLOR   0x8001
 
#define GL_ONE_MINUS_CONSTANT_COLOR   0x8002
 
#define GL_CONSTANT_ALPHA   0x8003
 
#define GL_ONE_MINUS_CONSTANT_ALPHA   0x8004
 
#define GL_BLEND_COLOR   0x8005
 
#define GL_ARRAY_BUFFER   0x8892
 
#define GL_ELEMENT_ARRAY_BUFFER   0x8893
 
#define GL_ARRAY_BUFFER_BINDING   0x8894
 
#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
 
#define GL_STREAM_DRAW   0x88E0
 
#define GL_STATIC_DRAW   0x88E4
 
#define GL_DYNAMIC_DRAW   0x88E8
 
#define GL_BUFFER_SIZE   0x8764
 
#define GL_BUFFER_USAGE   0x8765
 
#define GL_CURRENT_VERTEX_ATTRIB   0x8626
 
#define GL_FRONT   0x0404
 
#define GL_BACK   0x0405
 
#define GL_FRONT_AND_BACK   0x0408
 
#define GL_TEXTURE_2D   0x0DE1
 
#define GL_CULL_FACE   0x0B44
 
#define GL_BLEND   0x0BE2
 
#define GL_DITHER   0x0BD0
 
#define GL_STENCIL_TEST   0x0B90
 
#define GL_DEPTH_TEST   0x0B71
 
#define GL_SCISSOR_TEST   0x0C11
 
#define GL_POLYGON_OFFSET_FILL   0x8037
 
#define GL_SAMPLE_ALPHA_TO_COVERAGE   0x809E
 
#define GL_SAMPLE_COVERAGE   0x80A0
 
#define GL_NO_ERROR   0
 
#define GL_INVALID_ENUM   0x0500
 
#define GL_INVALID_VALUE   0x0501
 
#define GL_INVALID_OPERATION   0x0502
 
#define GL_OUT_OF_MEMORY   0x0505
 
#define GL_CW   0x0900
 
#define GL_CCW   0x0901
 
#define GL_LINE_WIDTH   0x0B21
 
#define GL_ALIASED_POINT_SIZE_RANGE   0x846D
 
#define GL_ALIASED_LINE_WIDTH_RANGE   0x846E
 
#define GL_CULL_FACE_MODE   0x0B45
 
#define GL_FRONT_FACE   0x0B46
 
#define GL_DEPTH_RANGE   0x0B70
 
#define GL_DEPTH_WRITEMASK   0x0B72
 
#define GL_DEPTH_CLEAR_VALUE   0x0B73
 
#define GL_DEPTH_FUNC   0x0B74
 
#define GL_STENCIL_CLEAR_VALUE   0x0B91
 
#define GL_STENCIL_FUNC   0x0B92
 
#define GL_STENCIL_FAIL   0x0B94
 
#define GL_STENCIL_PASS_DEPTH_FAIL   0x0B95
 
#define GL_STENCIL_PASS_DEPTH_PASS   0x0B96
 
#define GL_STENCIL_REF   0x0B97
 
#define GL_STENCIL_VALUE_MASK   0x0B93
 
#define GL_STENCIL_WRITEMASK   0x0B98
 
#define GL_STENCIL_BACK_FUNC   0x8800
 
#define GL_STENCIL_BACK_FAIL   0x8801
 
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
 
#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
 
#define GL_STENCIL_BACK_REF   0x8CA3
 
#define GL_STENCIL_BACK_VALUE_MASK   0x8CA4
 
#define GL_STENCIL_BACK_WRITEMASK   0x8CA5
 
#define GL_VIEWPORT   0x0BA2
 
#define GL_SCISSOR_BOX   0x0C10
 
#define GL_COLOR_CLEAR_VALUE   0x0C22
 
#define GL_COLOR_WRITEMASK   0x0C23
 
#define GL_UNPACK_ALIGNMENT   0x0CF5
 
#define GL_PACK_ALIGNMENT   0x0D05
 
#define GL_MAX_TEXTURE_SIZE   0x0D33
 
#define GL_MAX_VIEWPORT_DIMS   0x0D3A
 
#define GL_SUBPIXEL_BITS   0x0D50
 
#define GL_RED_BITS   0x0D52
 
#define GL_GREEN_BITS   0x0D53
 
#define GL_BLUE_BITS   0x0D54
 
#define GL_ALPHA_BITS   0x0D55
 
#define GL_DEPTH_BITS   0x0D56
 
#define GL_STENCIL_BITS   0x0D57
 
#define GL_POLYGON_OFFSET_UNITS   0x2A00
 
#define GL_POLYGON_OFFSET_FACTOR   0x8038
 
#define GL_TEXTURE_BINDING_2D   0x8069
 
#define GL_SAMPLE_BUFFERS   0x80A8
 
#define GL_SAMPLES   0x80A9
 
#define GL_SAMPLE_COVERAGE_VALUE   0x80AA
 
#define GL_SAMPLE_COVERAGE_INVERT   0x80AB
 
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS   0x86A2
 
#define GL_COMPRESSED_TEXTURE_FORMATS   0x86A3
 
#define GL_DONT_CARE   0x1100
 
#define GL_FASTEST   0x1101
 
#define GL_NICEST   0x1102
 
#define GL_GENERATE_MIPMAP_HINT   0x8192
 
#define GL_BYTE   0x1400
 
#define GL_UNSIGNED_BYTE   0x1401
 
#define GL_SHORT   0x1402
 
#define GL_UNSIGNED_SHORT   0x1403
 
#define GL_INT   0x1404
 
#define GL_UNSIGNED_INT   0x1405
 
#define GL_FLOAT   0x1406
 
#define GL_FIXED   0x140C
 
#define GL_DEPTH_COMPONENT   0x1902
 
#define GL_ALPHA   0x1906
 
#define GL_RGB   0x1907
 
#define GL_RGBA   0x1908
 
#define GL_LUMINANCE   0x1909
 
#define GL_LUMINANCE_ALPHA   0x190A
 
#define GL_UNSIGNED_SHORT_4_4_4_4   0x8033
 
#define GL_UNSIGNED_SHORT_5_5_5_1   0x8034
 
#define GL_UNSIGNED_SHORT_5_6_5   0x8363
 
#define GL_FRAGMENT_SHADER   0x8B30
 
#define GL_VERTEX_SHADER   0x8B31
 
#define GL_MAX_VERTEX_ATTRIBS   0x8869
 
#define GL_MAX_VERTEX_UNIFORM_VECTORS   0x8DFB
 
#define GL_MAX_VARYING_VECTORS   0x8DFC
 
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS   0x8B4D
 
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS   0x8B4C
 
#define GL_MAX_TEXTURE_IMAGE_UNITS   0x8872
 
#define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD
 
#define GL_SHADER_TYPE   0x8B4F
 
#define GL_DELETE_STATUS   0x8B80
 
#define GL_LINK_STATUS   0x8B82
 
#define GL_VALIDATE_STATUS   0x8B83
 
#define GL_ATTACHED_SHADERS   0x8B85
 
#define GL_ACTIVE_UNIFORMS   0x8B86
 
#define GL_ACTIVE_UNIFORM_MAX_LENGTH   0x8B87
 
#define GL_ACTIVE_ATTRIBUTES   0x8B89
 
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH   0x8B8A
 
#define GL_SHADING_LANGUAGE_VERSION   0x8B8C
 
#define GL_CURRENT_PROGRAM   0x8B8D
 
#define GL_NEVER   0x0200
 
#define GL_LESS   0x0201
 
#define GL_EQUAL   0x0202
 
#define GL_LEQUAL   0x0203
 
#define GL_GREATER   0x0204
 
#define GL_NOTEQUAL   0x0205
 
#define GL_GEQUAL   0x0206
 
#define GL_ALWAYS   0x0207
 
#define GL_KEEP   0x1E00
 
#define GL_REPLACE   0x1E01
 
#define GL_INCR   0x1E02
 
#define GL_DECR   0x1E03
 
#define GL_INVERT   0x150A
 
#define GL_INCR_WRAP   0x8507
 
#define GL_DECR_WRAP   0x8508
 
#define GL_VENDOR   0x1F00
 
#define GL_RENDERER   0x1F01
 
#define GL_VERSION   0x1F02
 
#define GL_EXTENSIONS   0x1F03
 
#define GL_NEAREST   0x2600
 
#define GL_LINEAR   0x2601
 
#define GL_NEAREST_MIPMAP_NEAREST   0x2700
 
#define GL_LINEAR_MIPMAP_NEAREST   0x2701
 
#define GL_NEAREST_MIPMAP_LINEAR   0x2702
 
#define GL_LINEAR_MIPMAP_LINEAR   0x2703
 
#define GL_TEXTURE_MAG_FILTER   0x2800
 
#define GL_TEXTURE_MIN_FILTER   0x2801
 
#define GL_TEXTURE_WRAP_S   0x2802
 
#define GL_TEXTURE_WRAP_T   0x2803
 
#define GL_TEXTURE   0x1702
 
#define GL_TEXTURE_CUBE_MAP   0x8513
 
#define GL_TEXTURE_BINDING_CUBE_MAP   0x8514
 
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X   0x8515
 
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X   0x8516
 
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y   0x8517
 
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y   0x8518
 
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z   0x8519
 
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z   0x851A
 
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE   0x851C
 
#define GL_TEXTURE0   0x84C0
 
#define GL_TEXTURE1   0x84C1
 
#define GL_TEXTURE2   0x84C2
 
#define GL_TEXTURE3   0x84C3
 
#define GL_TEXTURE4   0x84C4
 
#define GL_TEXTURE5   0x84C5
 
#define GL_TEXTURE6   0x84C6
 
#define GL_TEXTURE7   0x84C7
 
#define GL_TEXTURE8   0x84C8
 
#define GL_TEXTURE9   0x84C9
 
#define GL_TEXTURE10   0x84CA
 
#define GL_TEXTURE11   0x84CB
 
#define GL_TEXTURE12   0x84CC
 
#define GL_TEXTURE13   0x84CD
 
#define GL_TEXTURE14   0x84CE
 
#define GL_TEXTURE15   0x84CF
 
#define GL_TEXTURE16   0x84D0
 
#define GL_TEXTURE17   0x84D1
 
#define GL_TEXTURE18   0x84D2
 
#define GL_TEXTURE19   0x84D3
 
#define GL_TEXTURE20   0x84D4
 
#define GL_TEXTURE21   0x84D5
 
#define GL_TEXTURE22   0x84D6
 
#define GL_TEXTURE23   0x84D7
 
#define GL_TEXTURE24   0x84D8
 
#define GL_TEXTURE25   0x84D9
 
#define GL_TEXTURE26   0x84DA
 
#define GL_TEXTURE27   0x84DB
 
#define GL_TEXTURE28   0x84DC
 
#define GL_TEXTURE29   0x84DD
 
#define GL_TEXTURE30   0x84DE
 
#define GL_TEXTURE31   0x84DF
 
#define GL_ACTIVE_TEXTURE   0x84E0
 
#define GL_REPEAT   0x2901
 
#define GL_CLAMP_TO_EDGE   0x812F
 
#define GL_MIRRORED_REPEAT   0x8370
 
#define GL_FLOAT_VEC2   0x8B50
 
#define GL_FLOAT_VEC3   0x8B51
 
#define GL_FLOAT_VEC4   0x8B52
 
#define GL_INT_VEC2   0x8B53
 
#define GL_INT_VEC3   0x8B54
 
#define GL_INT_VEC4   0x8B55
 
#define GL_BOOL   0x8B56
 
#define GL_BOOL_VEC2   0x8B57
 
#define GL_BOOL_VEC3   0x8B58
 
#define GL_BOOL_VEC4   0x8B59
 
#define GL_FLOAT_MAT2   0x8B5A
 
#define GL_FLOAT_MAT3   0x8B5B
 
#define GL_FLOAT_MAT4   0x8B5C
 
#define GL_SAMPLER_2D   0x8B5E
 
#define GL_SAMPLER_CUBE   0x8B60
 
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED   0x8622
 
#define GL_VERTEX_ATTRIB_ARRAY_SIZE   0x8623
 
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE   0x8624
 
#define GL_VERTEX_ATTRIB_ARRAY_TYPE   0x8625
 
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED   0x886A
 
#define GL_VERTEX_ATTRIB_ARRAY_POINTER   0x8645
 
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING   0x889F
 
#define GL_IMPLEMENTATION_COLOR_READ_TYPE   0x8B9A
 
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT   0x8B9B
 
#define GL_COMPILE_STATUS   0x8B81
 
#define GL_INFO_LOG_LENGTH   0x8B84
 
#define GL_SHADER_SOURCE_LENGTH   0x8B88
 
#define GL_SHADER_COMPILER   0x8DFA
 
#define GL_SHADER_BINARY_FORMATS   0x8DF8
 
#define GL_NUM_SHADER_BINARY_FORMATS   0x8DF9
 
#define GL_LOW_FLOAT   0x8DF0
 
#define GL_MEDIUM_FLOAT   0x8DF1
 
#define GL_HIGH_FLOAT   0x8DF2
 
#define GL_LOW_INT   0x8DF3
 
#define GL_MEDIUM_INT   0x8DF4
 
#define GL_HIGH_INT   0x8DF5
 
#define GL_FRAMEBUFFER   0x8D40
 
#define GL_RENDERBUFFER   0x8D41
 
#define GL_RGBA4   0x8056
 
#define GL_RGB5_A1   0x8057
 
#define GL_RGB565   0x8D62
 
#define GL_DEPTH_COMPONENT16   0x81A5
 
#define GL_STENCIL_INDEX8   0x8D48
 
#define GL_RENDERBUFFER_WIDTH   0x8D42
 
#define GL_RENDERBUFFER_HEIGHT   0x8D43
 
#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
 
#define GL_RENDERBUFFER_RED_SIZE   0x8D50
 
#define GL_RENDERBUFFER_GREEN_SIZE   0x8D51
 
#define GL_RENDERBUFFER_BLUE_SIZE   0x8D52
 
#define GL_RENDERBUFFER_ALPHA_SIZE   0x8D53
 
#define GL_RENDERBUFFER_DEPTH_SIZE   0x8D54
 
#define GL_RENDERBUFFER_STENCIL_SIZE   0x8D55
 
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE   0x8CD0
 
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME   0x8CD1
 
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL   0x8CD2
 
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE   0x8CD3
 
#define GL_COLOR_ATTACHMENT0   0x8CE0
 
#define GL_DEPTH_ATTACHMENT   0x8D00
 
#define GL_STENCIL_ATTACHMENT   0x8D20
 
#define GL_NONE   0
 
#define GL_FRAMEBUFFER_COMPLETE   0x8CD5
 
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT   0x8CD6
 
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT   0x8CD7
 
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS   0x8CD9
 
#define GL_FRAMEBUFFER_UNSUPPORTED   0x8CDD
 
#define GL_FRAMEBUFFER_BINDING   0x8CA6
 
#define GL_RENDERBUFFER_BINDING   0x8CA7
 
#define GL_MAX_RENDERBUFFER_SIZE   0x84E8
 
#define GL_INVALID_FRAMEBUFFER_OPERATION   0x0506
 
#define GL_READ_BUFFER   0x0C02
 
#define GL_UNPACK_ROW_LENGTH   0x0CF2
 
#define GL_UNPACK_SKIP_ROWS   0x0CF3
 
#define GL_UNPACK_SKIP_PIXELS   0x0CF4
 
#define GL_PACK_ROW_LENGTH   0x0D02
 
#define GL_PACK_SKIP_ROWS   0x0D03
 
#define GL_PACK_SKIP_PIXELS   0x0D04
 
#define GL_COLOR   0x1800
 
#define GL_DEPTH   0x1801
 
#define GL_STENCIL   0x1802
 
#define GL_RED   0x1903
 
#define GL_RGB8   0x8051
 
#define GL_RGBA8   0x8058
 
#define GL_RGB10_A2   0x8059
 
#define GL_TEXTURE_BINDING_3D   0x806A
 
#define GL_PACK_SKIP_IMAGES   0x806B
 
#define GL_PACK_IMAGE_HEIGHT   0x806C
 
#define GL_UNPACK_SKIP_IMAGES   0x806D
 
#define GL_UNPACK_IMAGE_HEIGHT   0x806E
 
#define GL_TEXTURE_3D   0x806F
 
#define GL_TEXTURE_WRAP_R   0x8072
 
#define GL_MAX_3D_TEXTURE_SIZE   0x8073
 
#define GL_UNSIGNED_INT_2_10_10_10_REV   0x8368
 
#define GL_MAX_ELEMENTS_VERTICES   0x80E8
 
#define GL_MAX_ELEMENTS_INDICES   0x80E9
 
#define GL_TEXTURE_MIN_LOD   0x813A
 
#define GL_TEXTURE_MAX_LOD   0x813B
 
#define GL_TEXTURE_BASE_LEVEL   0x813C
 
#define GL_TEXTURE_MAX_LEVEL   0x813D
 
#define GL_MIN   0x8007
 
#define GL_MAX   0x8008
 
#define GL_DEPTH_COMPONENT24   0x81A6
 
#define GL_MAX_TEXTURE_LOD_BIAS   0x84FD
 
#define GL_TEXTURE_COMPARE_MODE   0x884C
 
#define GL_TEXTURE_COMPARE_FUNC   0x884D
 
#define GL_CURRENT_QUERY   0x8865
 
#define GL_QUERY_RESULT   0x8866
 
#define GL_QUERY_RESULT_AVAILABLE   0x8867
 
#define GL_BUFFER_MAPPED   0x88BC
 
#define GL_BUFFER_MAP_POINTER   0x88BD
 
#define GL_STREAM_READ   0x88E1
 
#define GL_STREAM_COPY   0x88E2
 
#define GL_STATIC_READ   0x88E5
 
#define GL_STATIC_COPY   0x88E6
 
#define GL_DYNAMIC_READ   0x88E9
 
#define GL_DYNAMIC_COPY   0x88EA
 
#define GL_MAX_DRAW_BUFFERS   0x8824
 
#define GL_DRAW_BUFFER0   0x8825
 
#define GL_DRAW_BUFFER1   0x8826
 
#define GL_DRAW_BUFFER2   0x8827
 
#define GL_DRAW_BUFFER3   0x8828
 
#define GL_DRAW_BUFFER4   0x8829
 
#define GL_DRAW_BUFFER5   0x882A
 
#define GL_DRAW_BUFFER6   0x882B
 
#define GL_DRAW_BUFFER7   0x882C
 
#define GL_DRAW_BUFFER8   0x882D
 
#define GL_DRAW_BUFFER9   0x882E
 
#define GL_DRAW_BUFFER10   0x882F
 
#define GL_DRAW_BUFFER11   0x8830
 
#define GL_DRAW_BUFFER12   0x8831
 
#define GL_DRAW_BUFFER13   0x8832
 
#define GL_DRAW_BUFFER14   0x8833
 
#define GL_DRAW_BUFFER15   0x8834
 
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS   0x8B49
 
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS   0x8B4A
 
#define GL_SAMPLER_3D   0x8B5F
 
#define GL_SAMPLER_2D_SHADOW   0x8B62
 
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT   0x8B8B
 
#define GL_PIXEL_PACK_BUFFER   0x88EB
 
#define GL_PIXEL_UNPACK_BUFFER   0x88EC
 
#define GL_PIXEL_PACK_BUFFER_BINDING   0x88ED
 
#define GL_PIXEL_UNPACK_BUFFER_BINDING   0x88EF
 
#define GL_FLOAT_MAT2x3   0x8B65
 
#define GL_FLOAT_MAT2x4   0x8B66
 
#define GL_FLOAT_MAT3x2   0x8B67
 
#define GL_FLOAT_MAT3x4   0x8B68
 
#define GL_FLOAT_MAT4x2   0x8B69
 
#define GL_FLOAT_MAT4x3   0x8B6A
 
#define GL_SRGB   0x8C40
 
#define GL_SRGB8   0x8C41
 
#define GL_SRGB8_ALPHA8   0x8C43
 
#define GL_COMPARE_REF_TO_TEXTURE   0x884E
 
#define GL_MAJOR_VERSION   0x821B
 
#define GL_MINOR_VERSION   0x821C
 
#define GL_NUM_EXTENSIONS   0x821D
 
#define GL_RGBA32F   0x8814
 
#define GL_RGB32F   0x8815
 
#define GL_RGBA16F   0x881A
 
#define GL_RGB16F   0x881B
 
#define GL_VERTEX_ATTRIB_ARRAY_INTEGER   0x88FD
 
#define GL_MAX_ARRAY_TEXTURE_LAYERS   0x88FF
 
#define GL_MIN_PROGRAM_TEXEL_OFFSET   0x8904
 
#define GL_MAX_PROGRAM_TEXEL_OFFSET   0x8905
 
#define GL_MAX_VARYING_COMPONENTS   0x8B4B
 
#define GL_TEXTURE_2D_ARRAY   0x8C1A
 
#define GL_TEXTURE_BINDING_2D_ARRAY   0x8C1D
 
#define GL_R11F_G11F_B10F   0x8C3A
 
#define GL_UNSIGNED_INT_10F_11F_11F_REV   0x8C3B
 
#define GL_RGB9_E5   0x8C3D
 
#define GL_UNSIGNED_INT_5_9_9_9_REV   0x8C3E
 
#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH   0x8C76
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE   0x8C7F
 
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS   0x8C80
 
#define GL_TRANSFORM_FEEDBACK_VARYINGS   0x8C83
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_START   0x8C84
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE   0x8C85
 
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN   0x8C88
 
#define GL_RASTERIZER_DISCARD   0x8C89
 
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS   0x8C8A
 
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS   0x8C8B
 
#define GL_INTERLEAVED_ATTRIBS   0x8C8C
 
#define GL_SEPARATE_ATTRIBS   0x8C8D
 
#define GL_TRANSFORM_FEEDBACK_BUFFER   0x8C8E
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING   0x8C8F
 
#define GL_RGBA32UI   0x8D70
 
#define GL_RGB32UI   0x8D71
 
#define GL_RGBA16UI   0x8D76
 
#define GL_RGB16UI   0x8D77
 
#define GL_RGBA8UI   0x8D7C
 
#define GL_RGB8UI   0x8D7D
 
#define GL_RGBA32I   0x8D82
 
#define GL_RGB32I   0x8D83
 
#define GL_RGBA16I   0x8D88
 
#define GL_RGB16I   0x8D89
 
#define GL_RGBA8I   0x8D8E
 
#define GL_RGB8I   0x8D8F
 
#define GL_RED_INTEGER   0x8D94
 
#define GL_RGB_INTEGER   0x8D98
 
#define GL_RGBA_INTEGER   0x8D99
 
#define GL_SAMPLER_2D_ARRAY   0x8DC1
 
#define GL_SAMPLER_2D_ARRAY_SHADOW   0x8DC4
 
#define GL_SAMPLER_CUBE_SHADOW   0x8DC5
 
#define GL_UNSIGNED_INT_VEC2   0x8DC6
 
#define GL_UNSIGNED_INT_VEC3   0x8DC7
 
#define GL_UNSIGNED_INT_VEC4   0x8DC8
 
#define GL_INT_SAMPLER_2D   0x8DCA
 
#define GL_INT_SAMPLER_3D   0x8DCB
 
#define GL_INT_SAMPLER_CUBE   0x8DCC
 
#define GL_INT_SAMPLER_2D_ARRAY   0x8DCF
 
#define GL_UNSIGNED_INT_SAMPLER_2D   0x8DD2
 
#define GL_UNSIGNED_INT_SAMPLER_3D   0x8DD3
 
#define GL_UNSIGNED_INT_SAMPLER_CUBE   0x8DD4
 
#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY   0x8DD7
 
#define GL_BUFFER_ACCESS_FLAGS   0x911F
 
#define GL_BUFFER_MAP_LENGTH   0x9120
 
#define GL_BUFFER_MAP_OFFSET   0x9121
 
#define GL_DEPTH_COMPONENT32F   0x8CAC
 
#define GL_DEPTH32F_STENCIL8   0x8CAD
 
#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV   0x8DAD
 
#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING   0x8210
 
#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE   0x8211
 
#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE   0x8212
 
#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE   0x8213
 
#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE   0x8214
 
#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE   0x8215
 
#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE   0x8216
 
#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE   0x8217
 
#define GL_FRAMEBUFFER_DEFAULT   0x8218
 
#define GL_FRAMEBUFFER_UNDEFINED   0x8219
 
#define GL_DEPTH_STENCIL_ATTACHMENT   0x821A
 
#define GL_DEPTH_STENCIL   0x84F9
 
#define GL_UNSIGNED_INT_24_8   0x84FA
 
#define GL_DEPTH24_STENCIL8   0x88F0
 
#define GL_UNSIGNED_NORMALIZED   0x8C17
 
#define GL_DRAW_FRAMEBUFFER_BINDING   GL_FRAMEBUFFER_BINDING
 
#define GL_READ_FRAMEBUFFER   0x8CA8
 
#define GL_DRAW_FRAMEBUFFER   0x8CA9
 
#define GL_READ_FRAMEBUFFER_BINDING   0x8CAA
 
#define GL_RENDERBUFFER_SAMPLES   0x8CAB
 
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER   0x8CD4
 
#define GL_MAX_COLOR_ATTACHMENTS   0x8CDF
 
#define GL_COLOR_ATTACHMENT1   0x8CE1
 
#define GL_COLOR_ATTACHMENT2   0x8CE2
 
#define GL_COLOR_ATTACHMENT3   0x8CE3
 
#define GL_COLOR_ATTACHMENT4   0x8CE4
 
#define GL_COLOR_ATTACHMENT5   0x8CE5
 
#define GL_COLOR_ATTACHMENT6   0x8CE6
 
#define GL_COLOR_ATTACHMENT7   0x8CE7
 
#define GL_COLOR_ATTACHMENT8   0x8CE8
 
#define GL_COLOR_ATTACHMENT9   0x8CE9
 
#define GL_COLOR_ATTACHMENT10   0x8CEA
 
#define GL_COLOR_ATTACHMENT11   0x8CEB
 
#define GL_COLOR_ATTACHMENT12   0x8CEC
 
#define GL_COLOR_ATTACHMENT13   0x8CED
 
#define GL_COLOR_ATTACHMENT14   0x8CEE
 
#define GL_COLOR_ATTACHMENT15   0x8CEF
 
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE   0x8D56
 
#define GL_MAX_SAMPLES   0x8D57
 
#define GL_HALF_FLOAT   0x140B
 
#define GL_MAP_READ_BIT   0x0001
 
#define GL_MAP_WRITE_BIT   0x0002
 
#define GL_MAP_INVALIDATE_RANGE_BIT   0x0004
 
#define GL_MAP_INVALIDATE_BUFFER_BIT   0x0008
 
#define GL_MAP_FLUSH_EXPLICIT_BIT   0x0010
 
#define GL_MAP_UNSYNCHRONIZED_BIT   0x0020
 
#define GL_RG   0x8227
 
#define GL_RG_INTEGER   0x8228
 
#define GL_R8   0x8229
 
#define GL_RG8   0x822B
 
#define GL_R16F   0x822D
 
#define GL_R32F   0x822E
 
#define GL_RG16F   0x822F
 
#define GL_RG32F   0x8230
 
#define GL_R8I   0x8231
 
#define GL_R8UI   0x8232
 
#define GL_R16I   0x8233
 
#define GL_R16UI   0x8234
 
#define GL_R32I   0x8235
 
#define GL_R32UI   0x8236
 
#define GL_RG8I   0x8237
 
#define GL_RG8UI   0x8238
 
#define GL_RG16I   0x8239
 
#define GL_RG16UI   0x823A
 
#define GL_RG32I   0x823B
 
#define GL_RG32UI   0x823C
 
#define GL_VERTEX_ARRAY_BINDING   0x85B5
 
#define GL_R8_SNORM   0x8F94
 
#define GL_RG8_SNORM   0x8F95
 
#define GL_RGB8_SNORM   0x8F96
 
#define GL_RGBA8_SNORM   0x8F97
 
#define GL_SIGNED_NORMALIZED   0x8F9C
 
#define GL_PRIMITIVE_RESTART_FIXED_INDEX   0x8D69
 
#define GL_COPY_READ_BUFFER   0x8F36
 
#define GL_COPY_WRITE_BUFFER   0x8F37
 
#define GL_COPY_READ_BUFFER_BINDING   GL_COPY_READ_BUFFER
 
#define GL_COPY_WRITE_BUFFER_BINDING   GL_COPY_WRITE_BUFFER
 
#define GL_UNIFORM_BUFFER   0x8A11
 
#define GL_UNIFORM_BUFFER_BINDING   0x8A28
 
#define GL_UNIFORM_BUFFER_START   0x8A29
 
#define GL_UNIFORM_BUFFER_SIZE   0x8A2A
 
#define GL_MAX_VERTEX_UNIFORM_BLOCKS   0x8A2B
 
#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS   0x8A2D
 
#define GL_MAX_COMBINED_UNIFORM_BLOCKS   0x8A2E
 
#define GL_MAX_UNIFORM_BUFFER_BINDINGS   0x8A2F
 
#define GL_MAX_UNIFORM_BLOCK_SIZE   0x8A30
 
#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS   0x8A31
 
#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS   0x8A33
 
#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT   0x8A34
 
#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH   0x8A35
 
#define GL_ACTIVE_UNIFORM_BLOCKS   0x8A36
 
#define GL_UNIFORM_TYPE   0x8A37
 
#define GL_UNIFORM_SIZE   0x8A38
 
#define GL_UNIFORM_NAME_LENGTH   0x8A39
 
#define GL_UNIFORM_BLOCK_INDEX   0x8A3A
 
#define GL_UNIFORM_OFFSET   0x8A3B
 
#define GL_UNIFORM_ARRAY_STRIDE   0x8A3C
 
#define GL_UNIFORM_MATRIX_STRIDE   0x8A3D
 
#define GL_UNIFORM_IS_ROW_MAJOR   0x8A3E
 
#define GL_UNIFORM_BLOCK_BINDING   0x8A3F
 
#define GL_UNIFORM_BLOCK_DATA_SIZE   0x8A40
 
#define GL_UNIFORM_BLOCK_NAME_LENGTH   0x8A41
 
#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS   0x8A42
 
#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES   0x8A43
 
#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER   0x8A44
 
#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER   0x8A46
 
#define GL_INVALID_INDEX   0xFFFFFFFFu
 
#define GL_MAX_VERTEX_OUTPUT_COMPONENTS   0x9122
 
#define GL_MAX_FRAGMENT_INPUT_COMPONENTS   0x9125
 
#define GL_MAX_SERVER_WAIT_TIMEOUT   0x9111
 
#define GL_OBJECT_TYPE   0x9112
 
#define GL_SYNC_CONDITION   0x9113
 
#define GL_SYNC_STATUS   0x9114
 
#define GL_SYNC_FLAGS   0x9115
 
#define GL_SYNC_FENCE   0x9116
 
#define GL_SYNC_GPU_COMMANDS_COMPLETE   0x9117
 
#define GL_UNSIGNALED   0x9118
 
#define GL_SIGNALED   0x9119
 
#define GL_ALREADY_SIGNALED   0x911A
 
#define GL_TIMEOUT_EXPIRED   0x911B
 
#define GL_CONDITION_SATISFIED   0x911C
 
#define GL_WAIT_FAILED   0x911D
 
#define GL_SYNC_FLUSH_COMMANDS_BIT   0x00000001
 
#define GL_TIMEOUT_IGNORED   0xFFFFFFFFFFFFFFFFull
 
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR   0x88FE
 
#define GL_ANY_SAMPLES_PASSED   0x8C2F
 
#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE   0x8D6A
 
#define GL_SAMPLER_BINDING   0x8919
 
#define GL_RGB10_A2UI   0x906F
 
#define GL_TEXTURE_SWIZZLE_R   0x8E42
 
#define GL_TEXTURE_SWIZZLE_G   0x8E43
 
#define GL_TEXTURE_SWIZZLE_B   0x8E44
 
#define GL_TEXTURE_SWIZZLE_A   0x8E45
 
#define GL_GREEN   0x1904
 
#define GL_BLUE   0x1905
 
#define GL_INT_2_10_10_10_REV   0x8D9F
 
#define GL_TRANSFORM_FEEDBACK   0x8E22
 
#define GL_TRANSFORM_FEEDBACK_PAUSED   0x8E23
 
#define GL_TRANSFORM_FEEDBACK_ACTIVE   0x8E24
 
#define GL_TRANSFORM_FEEDBACK_BINDING   0x8E25
 
#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT   0x8257
 
#define GL_PROGRAM_BINARY_LENGTH   0x8741
 
#define GL_NUM_PROGRAM_BINARY_FORMATS   0x87FE
 
#define GL_PROGRAM_BINARY_FORMATS   0x87FF
 
#define GL_COMPRESSED_R11_EAC   0x9270
 
#define GL_COMPRESSED_SIGNED_R11_EAC   0x9271
 
#define GL_COMPRESSED_RG11_EAC   0x9272
 
#define GL_COMPRESSED_SIGNED_RG11_EAC   0x9273
 
#define GL_COMPRESSED_RGB8_ETC2   0x9274
 
#define GL_COMPRESSED_SRGB8_ETC2   0x9275
 
#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2   0x9276
 
#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2   0x9277
 
#define GL_COMPRESSED_RGBA8_ETC2_EAC   0x9278
 
#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC   0x9279
 
#define GL_TEXTURE_IMMUTABLE_FORMAT   0x912F
 
#define GL_MAX_ELEMENT_INDEX   0x8D6B
 
#define GL_NUM_SAMPLE_COUNTS   0x9380
 
#define GL_TEXTURE_IMMUTABLE_LEVELS   0x8D63
 
#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR   0x93B0
 
#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR   0x93B1
 
#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR   0x93B2
 
#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR   0x93B3
 
#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR   0x93B4
 
#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR   0x93B5
 
#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR   0x93B6
 
#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR   0x93B7
 
#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR   0x93B8
 
#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR   0x93B9
 
#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR   0x93BA
 
#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR   0x93BB
 
#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR   0x93BC
 
#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR   0x93BD
 
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR   0x93D0
 
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR   0x93D1
 
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR   0x93D2
 
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR   0x93D3
 
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR   0x93D4
 
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR   0x93D5
 
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR   0x93D6
 
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR   0x93D7
 
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR   0x93D8
 
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR   0x93D9
 
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR   0x93DA
 
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR   0x93DB
 
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR   0x93DC
 
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR   0x93DD
 
#define GL_MIN_EXT   0x8007
 
#define GL_MAX_EXT   0x8008
 
#define GL_COLOR_EXT   0x1800
 
#define GL_DEPTH_EXT   0x1801
 
#define GL_STENCIL_EXT   0x1802
 
#define GL_BGRA_EXT   0x80E1
 
#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT   0x8365
 
#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT   0x8366
 
#define GL_TEXTURE_MAX_ANISOTROPY_EXT   0x84FE
 
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT   0x84FF
 
#define GL_BGRA_EXT   0x80E1
 
#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT   0x8368
 
#define GL_PROGRAM_BINARY_LENGTH_OES   0x8741
 
#define GL_NUM_PROGRAM_BINARY_FORMATS_OES   0x87FE
 
#define GL_PROGRAM_BINARY_FORMATS_OES   0x87FF
 
#define GL_TEXTURE_EXTERNAL_OES   0x8D65
 

Macro Definition Documentation

#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH   0x8B8A

Definition at line 273 of file gl-defines.h.

#define GL_ACTIVE_ATTRIBUTES   0x8B89

Definition at line 272 of file gl-defines.h.

#define GL_ACTIVE_TEXTURE   0x84E0

Definition at line 368 of file gl-defines.h.

#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH   0x8A35

Definition at line 706 of file gl-defines.h.

#define GL_ACTIVE_UNIFORM_BLOCKS   0x8A36

Definition at line 707 of file gl-defines.h.

#define GL_ACTIVE_UNIFORM_MAX_LENGTH   0x8B87

Definition at line 271 of file gl-defines.h.

#define GL_ACTIVE_UNIFORMS   0x8B86

Definition at line 270 of file gl-defines.h.

#define GL_ALIASED_LINE_WIDTH_RANGE   0x846E

Definition at line 167 of file gl-defines.h.

#define GL_ALIASED_POINT_SIZE_RANGE   0x846D

Definition at line 166 of file gl-defines.h.

#define GL_ALPHA   0x1906

Definition at line 243 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_ALPHA_BITS   0x0D55

Definition at line 202 of file gl-defines.h.

#define GL_ALREADY_SIGNALED   0x911A

Definition at line 735 of file gl-defines.h.

#define GL_ALWAYS   0x0207

Definition at line 285 of file gl-defines.h.

Referenced by Dali::Internal::Render::SetRenderFlags().

#define GL_ANY_SAMPLES_PASSED   0x8C2F

Definition at line 742 of file gl-defines.h.

#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE   0x8D6A

Definition at line 743 of file gl-defines.h.

#define GL_ARRAY_BUFFER   0x8892
#define GL_ARRAY_BUFFER_BINDING   0x8894

Definition at line 114 of file gl-defines.h.

#define GL_ATTACHED_SHADERS   0x8B85

Definition at line 269 of file gl-defines.h.

#define GL_BACK   0x0405
#define GL_BGRA_EXT   0x80E1

Definition at line 841 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_BGRA_EXT   0x80E1

Definition at line 841 of file gl-defines.h.

#define GL_BLEND   0x0BE2
#define GL_BLEND_COLOR   0x8005

Definition at line 109 of file gl-defines.h.

#define GL_BLEND_DST_ALPHA   0x80CA

Definition at line 103 of file gl-defines.h.

#define GL_BLEND_DST_RGB   0x80C8

Definition at line 101 of file gl-defines.h.

#define GL_BLEND_EQUATION   0x8009

Definition at line 92 of file gl-defines.h.

#define GL_BLEND_EQUATION_ALPHA   0x883D

Definition at line 94 of file gl-defines.h.

#define GL_BLEND_EQUATION_RGB   0x8009 /* same as BLEND_EQUATION */

Definition at line 93 of file gl-defines.h.

#define GL_BLEND_SRC_ALPHA   0x80CB

Definition at line 104 of file gl-defines.h.

#define GL_BLEND_SRC_RGB   0x80C9

Definition at line 102 of file gl-defines.h.

#define GL_BLUE   0x1905

Definition at line 751 of file gl-defines.h.

#define GL_BLUE_BITS   0x0D54

Definition at line 201 of file gl-defines.h.

#define GL_BOOL   0x8B56

Definition at line 382 of file gl-defines.h.

#define GL_BOOL_VEC2   0x8B57

Definition at line 383 of file gl-defines.h.

#define GL_BOOL_VEC3   0x8B58

Definition at line 384 of file gl-defines.h.

#define GL_BOOL_VEC4   0x8B59

Definition at line 385 of file gl-defines.h.

#define GL_BUFFER_ACCESS_FLAGS   0x911F

Definition at line 611 of file gl-defines.h.

#define GL_BUFFER_MAP_LENGTH   0x9120

Definition at line 612 of file gl-defines.h.

#define GL_BUFFER_MAP_OFFSET   0x9121

Definition at line 613 of file gl-defines.h.

#define GL_BUFFER_MAP_POINTER   0x88BD

Definition at line 507 of file gl-defines.h.

#define GL_BUFFER_MAPPED   0x88BC

Definition at line 506 of file gl-defines.h.

#define GL_BUFFER_SIZE   0x8764

Definition at line 121 of file gl-defines.h.

#define GL_BUFFER_USAGE   0x8765

Definition at line 122 of file gl-defines.h.

#define GL_BYTE   0x1400
#define GL_CCW   0x0901

Definition at line 162 of file gl-defines.h.

#define GL_CLAMP_TO_EDGE   0x812F
#define GL_COLOR   0x1800

Definition at line 475 of file gl-defines.h.

#define GL_COLOR_ATTACHMENT0   0x8CE0
#define GL_COLOR_ATTACHMENT1   0x8CE1

Definition at line 639 of file gl-defines.h.

Referenced by Dali::TestGlAbstraction::FramebufferTexture2D().

#define GL_COLOR_ATTACHMENT10   0x8CEA

Definition at line 648 of file gl-defines.h.

#define GL_COLOR_ATTACHMENT11   0x8CEB

Definition at line 649 of file gl-defines.h.

#define GL_COLOR_ATTACHMENT12   0x8CEC

Definition at line 650 of file gl-defines.h.

#define GL_COLOR_ATTACHMENT13   0x8CED

Definition at line 651 of file gl-defines.h.

#define GL_COLOR_ATTACHMENT14   0x8CEE

Definition at line 652 of file gl-defines.h.

#define GL_COLOR_ATTACHMENT15   0x8CEF

Definition at line 653 of file gl-defines.h.

#define GL_COLOR_ATTACHMENT2   0x8CE2

Definition at line 640 of file gl-defines.h.

Referenced by Dali::TestGlAbstraction::FramebufferTexture2D().

#define GL_COLOR_ATTACHMENT3   0x8CE3

Definition at line 641 of file gl-defines.h.

#define GL_COLOR_ATTACHMENT4   0x8CE4

Definition at line 642 of file gl-defines.h.

Referenced by Dali::TestGlAbstraction::FramebufferTexture2D().

#define GL_COLOR_ATTACHMENT5   0x8CE5

Definition at line 643 of file gl-defines.h.

#define GL_COLOR_ATTACHMENT6   0x8CE6

Definition at line 644 of file gl-defines.h.

#define GL_COLOR_ATTACHMENT7   0x8CE7

Definition at line 645 of file gl-defines.h.

#define GL_COLOR_ATTACHMENT8   0x8CE8

Definition at line 646 of file gl-defines.h.

#define GL_COLOR_ATTACHMENT9   0x8CE9

Definition at line 647 of file gl-defines.h.

#define GL_COLOR_BUFFER_BIT   0x00004000
#define GL_COLOR_CLEAR_VALUE   0x0C22

Definition at line 192 of file gl-defines.h.

#define GL_COLOR_EXT   0x1800

Definition at line 818 of file gl-defines.h.

#define GL_COLOR_WRITEMASK   0x0C23

Definition at line 193 of file gl-defines.h.

#define GL_COMPARE_REF_TO_TEXTURE   0x884E

Definition at line 549 of file gl-defines.h.

#define GL_COMPILE_STATUS   0x8B81
#define GL_COMPRESSED_R11_EAC   0x9270

Definition at line 761 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_RG11_EAC   0x9272

Definition at line 763 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_RGB8_ETC2   0x9274

Definition at line 765 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2   0x9276

Definition at line 767 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_RGBA8_ETC2_EAC   0x9278

Definition at line 769 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR   0x93BB

Definition at line 788 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR   0x93B8

Definition at line 785 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR   0x93B9

Definition at line 786 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR   0x93BA

Definition at line 787 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR   0x93BC

Definition at line 789 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR   0x93BD

Definition at line 790 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR   0x93B0

Definition at line 777 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR   0x93B1

Definition at line 778 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR   0x93B2

Definition at line 779 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR   0x93B3

Definition at line 780 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR   0x93B4

Definition at line 781 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR   0x93B5

Definition at line 782 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR   0x93B6

Definition at line 783 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR   0x93B7

Definition at line 784 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_SIGNED_R11_EAC   0x9271

Definition at line 762 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_SIGNED_RG11_EAC   0x9273

Definition at line 764 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR   0x93DB

Definition at line 802 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR   0x93D8

Definition at line 799 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR   0x93D9

Definition at line 800 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR   0x93DA

Definition at line 801 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR   0x93DC

Definition at line 803 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR   0x93DD

Definition at line 804 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR   0x93D0

Definition at line 791 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR   0x93D1

Definition at line 792 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR   0x93D2

Definition at line 793 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR   0x93D3

Definition at line 794 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR   0x93D4

Definition at line 795 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR   0x93D5

Definition at line 796 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR   0x93D6

Definition at line 797 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR   0x93D7

Definition at line 798 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC   0x9279

Definition at line 770 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_SRGB8_ETC2   0x9275

Definition at line 766 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2   0x9277

Definition at line 768 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_COMPRESSED_TEXTURE_FORMATS   0x86A3

Definition at line 221 of file gl-defines.h.

#define GL_CONDITION_SATISFIED   0x911C

Definition at line 737 of file gl-defines.h.

#define GL_CONSTANT_ALPHA   0x8003
#define GL_CONSTANT_COLOR   0x8001
#define GL_COPY_READ_BUFFER   0x8F36

Definition at line 690 of file gl-defines.h.

#define GL_COPY_READ_BUFFER_BINDING   GL_COPY_READ_BUFFER

Definition at line 692 of file gl-defines.h.

#define GL_COPY_WRITE_BUFFER   0x8F37

Definition at line 691 of file gl-defines.h.

#define GL_COPY_WRITE_BUFFER_BINDING   GL_COPY_WRITE_BUFFER

Definition at line 693 of file gl-defines.h.

#define GL_CULL_FACE   0x0B44

Definition at line 143 of file gl-defines.h.

Referenced by Dali::Internal::Context::CullFace().

#define GL_CULL_FACE_MODE   0x0B45

Definition at line 168 of file gl-defines.h.

#define GL_CURRENT_PROGRAM   0x8B8D

Definition at line 275 of file gl-defines.h.

#define GL_CURRENT_QUERY   0x8865

Definition at line 503 of file gl-defines.h.

#define GL_CURRENT_VERTEX_ATTRIB   0x8626

Definition at line 124 of file gl-defines.h.

#define GL_CW   0x0900

Definition at line 161 of file gl-defines.h.

#define GL_DECR   0x1E03

Definition at line 292 of file gl-defines.h.

#define GL_DECR_WRAP   0x8508

Definition at line 295 of file gl-defines.h.

#define GL_DELETE_STATUS   0x8B80

Definition at line 266 of file gl-defines.h.

#define GL_DEPTH   0x1801

Definition at line 476 of file gl-defines.h.

Referenced by Dali::Internal::SceneGraph::RenderManager::Render().

#define GL_DEPTH24_STENCIL8   0x88F0

Definition at line 630 of file gl-defines.h.

#define GL_DEPTH32F_STENCIL8   0x8CAD

Definition at line 615 of file gl-defines.h.

#define GL_DEPTH_ATTACHMENT   0x8D00
#define GL_DEPTH_BITS   0x0D56

Definition at line 203 of file gl-defines.h.

#define GL_DEPTH_BUFFER_BIT   0x00000100
#define GL_DEPTH_CLEAR_VALUE   0x0B73

Definition at line 172 of file gl-defines.h.

#define GL_DEPTH_COMPONENT   0x1902

Definition at line 242 of file gl-defines.h.

#define GL_DEPTH_COMPONENT16   0x81A5

Definition at line 430 of file gl-defines.h.

Referenced by Dali::Internal::FrameBufferTexture::CreateGlTexture().

#define GL_DEPTH_COMPONENT24   0x81A6

Definition at line 499 of file gl-defines.h.

#define GL_DEPTH_COMPONENT32F   0x8CAC

Definition at line 614 of file gl-defines.h.

#define GL_DEPTH_EXT   0x1801

Definition at line 819 of file gl-defines.h.

#define GL_DEPTH_FUNC   0x0B74

Definition at line 173 of file gl-defines.h.

#define GL_DEPTH_RANGE   0x0B70

Definition at line 170 of file gl-defines.h.

#define GL_DEPTH_STENCIL   0x84F9

Definition at line 628 of file gl-defines.h.

#define GL_DEPTH_STENCIL_ATTACHMENT   0x821A

Definition at line 627 of file gl-defines.h.

#define GL_DEPTH_TEST   0x0B71

Definition at line 147 of file gl-defines.h.

Referenced by Dali::Internal::Context::EnableDepthBuffer().

#define GL_DEPTH_WRITEMASK   0x0B72

Definition at line 171 of file gl-defines.h.

#define GL_DITHER   0x0BD0
#define GL_DONT_CARE   0x1100

Definition at line 224 of file gl-defines.h.

#define GL_DRAW_BUFFER0   0x8825

Definition at line 515 of file gl-defines.h.

#define GL_DRAW_BUFFER1   0x8826

Definition at line 516 of file gl-defines.h.

#define GL_DRAW_BUFFER10   0x882F

Definition at line 525 of file gl-defines.h.

#define GL_DRAW_BUFFER11   0x8830

Definition at line 526 of file gl-defines.h.

#define GL_DRAW_BUFFER12   0x8831

Definition at line 527 of file gl-defines.h.

#define GL_DRAW_BUFFER13   0x8832

Definition at line 528 of file gl-defines.h.

#define GL_DRAW_BUFFER14   0x8833

Definition at line 529 of file gl-defines.h.

#define GL_DRAW_BUFFER15   0x8834

Definition at line 530 of file gl-defines.h.

#define GL_DRAW_BUFFER2   0x8827

Definition at line 517 of file gl-defines.h.

#define GL_DRAW_BUFFER3   0x8828

Definition at line 518 of file gl-defines.h.

#define GL_DRAW_BUFFER4   0x8829

Definition at line 519 of file gl-defines.h.

#define GL_DRAW_BUFFER5   0x882A

Definition at line 520 of file gl-defines.h.

#define GL_DRAW_BUFFER6   0x882B

Definition at line 521 of file gl-defines.h.

#define GL_DRAW_BUFFER7   0x882C

Definition at line 522 of file gl-defines.h.

#define GL_DRAW_BUFFER8   0x882D

Definition at line 523 of file gl-defines.h.

#define GL_DRAW_BUFFER9   0x882E

Definition at line 524 of file gl-defines.h.

#define GL_DRAW_FRAMEBUFFER   0x8CA9

Definition at line 634 of file gl-defines.h.

#define GL_DRAW_FRAMEBUFFER_BINDING   GL_FRAMEBUFFER_BINDING

Definition at line 632 of file gl-defines.h.

#define GL_DST_ALPHA   0x0304

Definition at line 76 of file gl-defines.h.

#define GL_DST_COLOR   0x0306

Definition at line 82 of file gl-defines.h.

#define GL_DYNAMIC_COPY   0x88EA

Definition at line 513 of file gl-defines.h.

#define GL_DYNAMIC_DRAW   0x88E8
#define GL_DYNAMIC_READ   0x88E9

Definition at line 512 of file gl-defines.h.

#define GL_ELEMENT_ARRAY_BUFFER   0x8893
#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895

Definition at line 115 of file gl-defines.h.

#define GL_EQUAL   0x0202

Definition at line 280 of file gl-defines.h.

Referenced by Dali::Internal::Render::SetRenderFlags().

#define GL_EXTENSIONS   0x1F03
#define GL_FALSE   0
#define GL_FASTEST   0x1101

Definition at line 225 of file gl-defines.h.

#define GL_FIXED   0x140C

Definition at line 239 of file gl-defines.h.

#define GL_FLOAT   0x1406
#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV   0x8DAD

Definition at line 616 of file gl-defines.h.

#define GL_FLOAT_MAT2   0x8B5A

Definition at line 386 of file gl-defines.h.

#define GL_FLOAT_MAT2x3   0x8B65

Definition at line 540 of file gl-defines.h.

#define GL_FLOAT_MAT2x4   0x8B66

Definition at line 541 of file gl-defines.h.

#define GL_FLOAT_MAT3   0x8B5B

Definition at line 387 of file gl-defines.h.

#define GL_FLOAT_MAT3x2   0x8B67

Definition at line 542 of file gl-defines.h.

#define GL_FLOAT_MAT3x4   0x8B68

Definition at line 543 of file gl-defines.h.

#define GL_FLOAT_MAT4   0x8B5C

Definition at line 388 of file gl-defines.h.

#define GL_FLOAT_MAT4x2   0x8B69

Definition at line 544 of file gl-defines.h.

#define GL_FLOAT_MAT4x3   0x8B6A

Definition at line 545 of file gl-defines.h.

#define GL_FLOAT_VEC2   0x8B50

Definition at line 376 of file gl-defines.h.

#define GL_FLOAT_VEC3   0x8B51

Definition at line 377 of file gl-defines.h.

#define GL_FLOAT_VEC4   0x8B52

Definition at line 378 of file gl-defines.h.

#define GL_FRAGMENT_SHADER   0x8B30

Definition at line 256 of file gl-defines.h.

Referenced by Dali::Internal::Program::Load().

#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT   0x8B8B

Definition at line 535 of file gl-defines.h.

#define GL_FRAMEBUFFER   0x8D40
#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE   0x8215

Definition at line 622 of file gl-defines.h.

#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE   0x8214

Definition at line 621 of file gl-defines.h.

#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING   0x8210

Definition at line 617 of file gl-defines.h.

#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE   0x8211

Definition at line 618 of file gl-defines.h.

#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE   0x8216

Definition at line 623 of file gl-defines.h.

#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE   0x8213

Definition at line 620 of file gl-defines.h.

#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME   0x8CD1

Definition at line 444 of file gl-defines.h.

#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE   0x8CD0

Definition at line 443 of file gl-defines.h.

#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE   0x8212

Definition at line 619 of file gl-defines.h.

#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE   0x8217

Definition at line 624 of file gl-defines.h.

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE   0x8CD3

Definition at line 446 of file gl-defines.h.

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER   0x8CD4

Definition at line 637 of file gl-defines.h.

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL   0x8CD2

Definition at line 445 of file gl-defines.h.

#define GL_FRAMEBUFFER_BINDING   0x8CA6

Definition at line 460 of file gl-defines.h.

#define GL_FRAMEBUFFER_COMPLETE   0x8CD5

Definition at line 454 of file gl-defines.h.

Referenced by Dali::TestGlAbstraction::CheckFramebufferStatus(), Dali::Internal::FrameBufferTexture::CreateGlTexture(), anonymous_namespace{utc-Dali-SuperBlurView.cpp}::CreateSolidColorImage(), anonymous_namespace{utc-Dali-BubbleEmitter.cpp}::CreateSolidColorImage(), UtcDaliCubeTransitionCrossEffectStartTransition(), UtcDaliCubeTransitionCrossEffectStopTransition(), UtcDaliCubeTransitionEffectIsTransitioning(), UtcDaliCubeTransitionEffectPauseResumeTransition(), UtcDaliCubeTransitionEffectSetCurrentImage(), UtcDaliCubeTransitionEffectSetTargetImage(), UtcDaliCubeTransitionEffectSignalTransitionCompleted(), UtcDaliCubeTransitionFoldEffectStartTransition(), UtcDaliCubeTransitionFoldEffectStopTransition(), UtcDaliCubeTransitionWaveEffectStartTransition(), UtcDaliCubeTransitionWaveEffectStopTransition(), UtcDaliHitTestAlgorithmWithFunctorOnRenderTask(), UtcDaliHoverOffscreenRenderTasks(), UtcDaliImageActorUseImageAlpha04(), UtcDaliPageTurnLanscapeViewSignals(), UtcDaliPageTurnPortraitViewSignals(), UtcDaliRenderTaskContinous05(), UtcDaliRenderTaskContinuous01(), UtcDaliRenderTaskContinuous02(), UtcDaliRenderTaskContinuous03(), UtcDaliRenderTaskContinuous04(), UtcDaliRenderTaskFinishInvisibleSourceActor(), UtcDaliRenderTaskOnce01(), UtcDaliRenderTaskOnce02(), UtcDaliRenderTaskOnce03(), UtcDaliRenderTaskOnce04(), UtcDaliRenderTaskOnce05(), UtcDaliRenderTaskOnce07(), UtcDaliRenderTaskOnce08(), UtcDaliRenderTaskOnce09(), UtcDaliRenderTaskOnce10(), UtcDaliRenderTaskOnceChain01(), UtcDaliRenderTaskOnceNoSync01(), UtcDaliRenderTaskOnceNoSync02(), UtcDaliRenderTaskOnceNoSync03(), UtcDaliRenderTaskOnceNoSync04(), UtcDaliRenderTaskOnceNoSync05(), UtcDaliRenderTaskOnceNoSync07(), UtcDaliRenderTaskOnceNoSync08(), UtcDaliRenderTaskOnceNoSync09(), UtcDaliRenderTaskOnceNoSync10(), UtcDaliRenderTaskSetScreenToFrameBufferMappingActor(), UtcDaliRenderTaskSignalFinished(), utcDaliTextEditorAtlasRenderP(), utcDaliTextEditorEvent01(), utcDaliTextEditorEvent02(), utcDaliTextEditorEvent03(), utcDaliTextFieldAtlasRenderP(), utcDaliTextFieldEvent01(), utcDaliTextFieldEvent02(), utcDaliTextFieldEvent03(), UtcDaliToolkitTextlabelAtlasRenderP(), and UtcDaliTouchOffscreenRenderTasks().

#define GL_FRAMEBUFFER_DEFAULT   0x8218

Definition at line 625 of file gl-defines.h.

#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT   0x8CD6

Definition at line 455 of file gl-defines.h.

#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS   0x8CD9

Definition at line 457 of file gl-defines.h.

#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT   0x8CD7

Definition at line 456 of file gl-defines.h.

#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE   0x8D56

Definition at line 654 of file gl-defines.h.

#define GL_FRAMEBUFFER_UNDEFINED   0x8219

Definition at line 626 of file gl-defines.h.

#define GL_FRAMEBUFFER_UNSUPPORTED   0x8CDD

Definition at line 458 of file gl-defines.h.

#define GL_FRONT   0x0404
#define GL_FRONT_AND_BACK   0x0408
#define GL_FRONT_FACE   0x0B46

Definition at line 169 of file gl-defines.h.

#define GL_FUNC_ADD   0x8006

Definition at line 91 of file gl-defines.h.

Referenced by Dali::Internal::Context::InitializeGlState().

#define GL_FUNC_REVERSE_SUBTRACT   0x800B

Definition at line 98 of file gl-defines.h.

Referenced by UtcDaliRendererBlendingOptions04().

#define GL_FUNC_SUBTRACT   0x800A

Definition at line 97 of file gl-defines.h.

#define GL_GENERATE_MIPMAP_HINT   0x8192

Definition at line 229 of file gl-defines.h.

#define GL_GEQUAL   0x0206

Definition at line 284 of file gl-defines.h.

#define GL_GREATER   0x0204

Definition at line 282 of file gl-defines.h.

#define GL_GREEN   0x1904

Definition at line 750 of file gl-defines.h.

#define GL_GREEN_BITS   0x0D53

Definition at line 200 of file gl-defines.h.

#define GL_HALF_FLOAT   0x140B

Definition at line 656 of file gl-defines.h.

#define GL_HIGH_FLOAT   0x8DF2

Definition at line 418 of file gl-defines.h.

#define GL_HIGH_INT   0x8DF5

Definition at line 421 of file gl-defines.h.

#define GL_IMPLEMENTATION_COLOR_READ_FORMAT   0x8B9B

Definition at line 403 of file gl-defines.h.

#define GL_IMPLEMENTATION_COLOR_READ_TYPE   0x8B9A

Definition at line 402 of file gl-defines.h.

#define GL_INCR   0x1E02

Definition at line 291 of file gl-defines.h.

#define GL_INCR_WRAP   0x8507

Definition at line 294 of file gl-defines.h.

#define GL_INFO_LOG_LENGTH   0x8B84
#define GL_INT   0x1404

Definition at line 236 of file gl-defines.h.

#define GL_INT_2_10_10_10_REV   0x8D9F

Definition at line 752 of file gl-defines.h.

#define GL_INT_SAMPLER_2D   0x8DCA

Definition at line 603 of file gl-defines.h.

#define GL_INT_SAMPLER_2D_ARRAY   0x8DCF

Definition at line 606 of file gl-defines.h.

#define GL_INT_SAMPLER_3D   0x8DCB

Definition at line 604 of file gl-defines.h.

#define GL_INT_SAMPLER_CUBE   0x8DCC

Definition at line 605 of file gl-defines.h.

#define GL_INT_VEC2   0x8B53

Definition at line 379 of file gl-defines.h.

#define GL_INT_VEC3   0x8B54

Definition at line 380 of file gl-defines.h.

#define GL_INT_VEC4   0x8B55

Definition at line 381 of file gl-defines.h.

#define GL_INTERLEAVED_ATTRIBS   0x8C8C

Definition at line 578 of file gl-defines.h.

#define GL_INVALID_ENUM   0x0500

Definition at line 155 of file gl-defines.h.

#define GL_INVALID_FRAMEBUFFER_OPERATION   0x0506

Definition at line 464 of file gl-defines.h.

#define GL_INVALID_INDEX   0xFFFFFFFFu

Definition at line 723 of file gl-defines.h.

Referenced by Dali::TestGlAbstraction::GetUniformBlockIndex().

#define GL_INVALID_OPERATION   0x0502
#define GL_INVALID_VALUE   0x0501

Definition at line 156 of file gl-defines.h.

#define GL_INVERT   0x150A

Definition at line 293 of file gl-defines.h.

#define GL_KEEP   0x1E00

Definition at line 289 of file gl-defines.h.

Referenced by Dali::Internal::Render::SetRenderFlags().

#define GL_LEQUAL   0x0203

Definition at line 281 of file gl-defines.h.

#define GL_LESS   0x0201

Definition at line 279 of file gl-defines.h.

#define GL_LINE_LOOP   0x0002

Definition at line 63 of file gl-defines.h.

#define GL_LINE_STRIP   0x0003

Definition at line 64 of file gl-defines.h.

#define GL_LINE_WIDTH   0x0B21

Definition at line 165 of file gl-defines.h.

#define GL_LINEAR   0x2601
#define GL_LINEAR_MIPMAP_LINEAR   0x2703

Definition at line 313 of file gl-defines.h.

#define GL_LINEAR_MIPMAP_NEAREST   0x2701

Definition at line 311 of file gl-defines.h.

#define GL_LINES   0x0001
#define GL_LINK_STATUS   0x8B82
#define GL_LOW_FLOAT   0x8DF0

Definition at line 416 of file gl-defines.h.

#define GL_LOW_INT   0x8DF3

Definition at line 419 of file gl-defines.h.

#define GL_LUMINANCE   0x1909

Definition at line 246 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_LUMINANCE_ALPHA   0x190A

Definition at line 247 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_MAJOR_VERSION   0x821B

Definition at line 550 of file gl-defines.h.

#define GL_MAP_FLUSH_EXPLICIT_BIT   0x0010

Definition at line 661 of file gl-defines.h.

#define GL_MAP_INVALIDATE_BUFFER_BIT   0x0008

Definition at line 660 of file gl-defines.h.

#define GL_MAP_INVALIDATE_RANGE_BIT   0x0004

Definition at line 659 of file gl-defines.h.

#define GL_MAP_READ_BIT   0x0001

Definition at line 657 of file gl-defines.h.

#define GL_MAP_UNSYNCHRONIZED_BIT   0x0020

Definition at line 662 of file gl-defines.h.

#define GL_MAP_WRITE_BIT   0x0002

Definition at line 658 of file gl-defines.h.

#define GL_MAX   0x8008

Definition at line 498 of file gl-defines.h.

#define GL_MAX_3D_TEXTURE_SIZE   0x8073

Definition at line 489 of file gl-defines.h.

#define GL_MAX_ARRAY_TEXTURE_LAYERS   0x88FF

Definition at line 558 of file gl-defines.h.

#define GL_MAX_COLOR_ATTACHMENTS   0x8CDF

Definition at line 638 of file gl-defines.h.

#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS   0x8A33

Definition at line 704 of file gl-defines.h.

#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS   0x8B4D

Definition at line 261 of file gl-defines.h.

Referenced by Dali::TestGlAbstraction::GetIntegerv().

#define GL_MAX_COMBINED_UNIFORM_BLOCKS   0x8A2E

Definition at line 700 of file gl-defines.h.

#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS   0x8A31

Definition at line 703 of file gl-defines.h.

#define GL_MAX_CUBE_MAP_TEXTURE_SIZE   0x851C

Definition at line 333 of file gl-defines.h.

#define GL_MAX_DRAW_BUFFERS   0x8824

Definition at line 514 of file gl-defines.h.

#define GL_MAX_ELEMENT_INDEX   0x8D6B

Definition at line 772 of file gl-defines.h.

#define GL_MAX_ELEMENTS_INDICES   0x80E9

Definition at line 492 of file gl-defines.h.

#define GL_MAX_ELEMENTS_VERTICES   0x80E8

Definition at line 491 of file gl-defines.h.

#define GL_MAX_EXT   0x8008

Definition at line 813 of file gl-defines.h.

#define GL_MAX_FRAGMENT_INPUT_COMPONENTS   0x9125

Definition at line 725 of file gl-defines.h.

#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS   0x8A2D

Definition at line 699 of file gl-defines.h.

#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS   0x8B49

Definition at line 531 of file gl-defines.h.

#define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD

Definition at line 264 of file gl-defines.h.

#define GL_MAX_PROGRAM_TEXEL_OFFSET   0x8905

Definition at line 560 of file gl-defines.h.

#define GL_MAX_RENDERBUFFER_SIZE   0x84E8

Definition at line 462 of file gl-defines.h.

#define GL_MAX_SAMPLES   0x8D57

Definition at line 655 of file gl-defines.h.

#define GL_MAX_SERVER_WAIT_TIMEOUT   0x9111

Definition at line 726 of file gl-defines.h.

#define GL_MAX_TEXTURE_IMAGE_UNITS   0x8872

Definition at line 263 of file gl-defines.h.

#define GL_MAX_TEXTURE_LOD_BIAS   0x84FD

Definition at line 500 of file gl-defines.h.

#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT   0x84FF

Definition at line 836 of file gl-defines.h.

#define GL_MAX_TEXTURE_SIZE   0x0D33
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS   0x8C8A

Definition at line 576 of file gl-defines.h.

#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS   0x8C8B

Definition at line 577 of file gl-defines.h.

#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS   0x8C80

Definition at line 570 of file gl-defines.h.

#define GL_MAX_UNIFORM_BLOCK_SIZE   0x8A30

Definition at line 702 of file gl-defines.h.

#define GL_MAX_UNIFORM_BUFFER_BINDINGS   0x8A2F

Definition at line 701 of file gl-defines.h.

#define GL_MAX_VARYING_COMPONENTS   0x8B4B

Definition at line 561 of file gl-defines.h.

#define GL_MAX_VARYING_VECTORS   0x8DFC

Definition at line 260 of file gl-defines.h.

#define GL_MAX_VERTEX_ATTRIBS   0x8869

Definition at line 258 of file gl-defines.h.

#define GL_MAX_VERTEX_OUTPUT_COMPONENTS   0x9122

Definition at line 724 of file gl-defines.h.

#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS   0x8B4C

Definition at line 262 of file gl-defines.h.

#define GL_MAX_VERTEX_UNIFORM_BLOCKS   0x8A2B

Definition at line 698 of file gl-defines.h.

#define GL_MAX_VERTEX_UNIFORM_COMPONENTS   0x8B4A

Definition at line 532 of file gl-defines.h.

#define GL_MAX_VERTEX_UNIFORM_VECTORS   0x8DFB

Definition at line 259 of file gl-defines.h.

#define GL_MAX_VIEWPORT_DIMS   0x0D3A

Definition at line 197 of file gl-defines.h.

#define GL_MEDIUM_FLOAT   0x8DF1

Definition at line 417 of file gl-defines.h.

#define GL_MEDIUM_INT   0x8DF4

Definition at line 420 of file gl-defines.h.

#define GL_MIN   0x8007

Definition at line 497 of file gl-defines.h.

#define GL_MIN_EXT   0x8007

Definition at line 812 of file gl-defines.h.

#define GL_MIN_PROGRAM_TEXEL_OFFSET   0x8904

Definition at line 559 of file gl-defines.h.

#define GL_MINOR_VERSION   0x821C

Definition at line 551 of file gl-defines.h.

#define GL_MIRRORED_REPEAT   0x8370

Definition at line 373 of file gl-defines.h.

Referenced by Dali::Internal::WrapModeToGL().

#define GL_NEAREST   0x2600
#define GL_NEAREST_MIPMAP_LINEAR   0x2702

Definition at line 312 of file gl-defines.h.

Referenced by UtcDaliImageActorSetFilterMode(), and UtcSamplerSetFilterMode().

#define GL_NEAREST_MIPMAP_NEAREST   0x2700

Definition at line 310 of file gl-defines.h.

#define GL_NEVER   0x0200

Definition at line 278 of file gl-defines.h.

#define GL_NICEST   0x1102

Definition at line 226 of file gl-defines.h.

#define GL_NO_ERROR   0
#define GL_NONE   0

Definition at line 452 of file gl-defines.h.

#define GL_NOTEQUAL   0x0205

Definition at line 283 of file gl-defines.h.

#define GL_NUM_COMPRESSED_TEXTURE_FORMATS   0x86A2

Definition at line 220 of file gl-defines.h.

#define GL_NUM_EXTENSIONS   0x821D

Definition at line 552 of file gl-defines.h.

#define GL_NUM_PROGRAM_BINARY_FORMATS   0x87FE

Definition at line 759 of file gl-defines.h.

#define GL_NUM_PROGRAM_BINARY_FORMATS_OES   0x87FE
#define GL_NUM_SAMPLE_COUNTS   0x9380

Definition at line 773 of file gl-defines.h.

#define GL_NUM_SHADER_BINARY_FORMATS   0x8DF9

Definition at line 413 of file gl-defines.h.

#define GL_OBJECT_TYPE   0x9112

Definition at line 727 of file gl-defines.h.

#define GL_ONE   1

Definition at line 71 of file gl-defines.h.

Referenced by Dali::Internal::Context::InitializeGlState().

#define GL_ONE_MINUS_CONSTANT_ALPHA   0x8004
#define GL_ONE_MINUS_CONSTANT_COLOR   0x8002
#define GL_ONE_MINUS_DST_ALPHA   0x0305

Definition at line 77 of file gl-defines.h.

#define GL_ONE_MINUS_DST_COLOR   0x0307

Definition at line 83 of file gl-defines.h.

#define GL_ONE_MINUS_SRC_ALPHA   0x0303

Definition at line 75 of file gl-defines.h.

#define GL_ONE_MINUS_SRC_COLOR   0x0301
#define GL_OUT_OF_MEMORY   0x0505

Definition at line 158 of file gl-defines.h.

#define GL_PACK_ALIGNMENT   0x0D05

Definition at line 195 of file gl-defines.h.

#define GL_PACK_IMAGE_HEIGHT   0x806C

Definition at line 484 of file gl-defines.h.

#define GL_PACK_ROW_LENGTH   0x0D02

Definition at line 472 of file gl-defines.h.

#define GL_PACK_SKIP_IMAGES   0x806B

Definition at line 483 of file gl-defines.h.

#define GL_PACK_SKIP_PIXELS   0x0D04

Definition at line 474 of file gl-defines.h.

#define GL_PACK_SKIP_ROWS   0x0D03

Definition at line 473 of file gl-defines.h.

#define GL_PIXEL_PACK_BUFFER   0x88EB

Definition at line 536 of file gl-defines.h.

#define GL_PIXEL_PACK_BUFFER_BINDING   0x88ED

Definition at line 538 of file gl-defines.h.

#define GL_PIXEL_UNPACK_BUFFER   0x88EC

Definition at line 537 of file gl-defines.h.

#define GL_PIXEL_UNPACK_BUFFER_BINDING   0x88EF

Definition at line 539 of file gl-defines.h.

#define GL_POINTS   0x0000
#define GL_POLYGON_OFFSET_FACTOR   0x8038

Definition at line 207 of file gl-defines.h.

#define GL_POLYGON_OFFSET_FILL   0x8037

Definition at line 149 of file gl-defines.h.

Referenced by Dali::Internal::Context::SetPolygonOffsetFill().

#define GL_POLYGON_OFFSET_UNITS   0x2A00

Definition at line 205 of file gl-defines.h.

#define GL_PRIMITIVE_RESTART_FIXED_INDEX   0x8D69

Definition at line 689 of file gl-defines.h.

#define GL_PROGRAM_BINARY_FORMATS   0x87FF

Definition at line 760 of file gl-defines.h.

#define GL_PROGRAM_BINARY_FORMATS_OES   0x87FF
#define GL_PROGRAM_BINARY_LENGTH   0x8741

Definition at line 758 of file gl-defines.h.

#define GL_PROGRAM_BINARY_LENGTH_OES   0x8741
#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT   0x8257

Definition at line 757 of file gl-defines.h.

#define GL_QUERY_RESULT   0x8866

Definition at line 504 of file gl-defines.h.

#define GL_QUERY_RESULT_AVAILABLE   0x8867

Definition at line 505 of file gl-defines.h.

#define GL_R11F_G11F_B10F   0x8C3A

Definition at line 564 of file gl-defines.h.

#define GL_R16F   0x822D

Definition at line 667 of file gl-defines.h.

#define GL_R16I   0x8233

Definition at line 673 of file gl-defines.h.

#define GL_R16UI   0x8234

Definition at line 674 of file gl-defines.h.

#define GL_R32F   0x822E

Definition at line 668 of file gl-defines.h.

#define GL_R32I   0x8235

Definition at line 675 of file gl-defines.h.

#define GL_R32UI   0x8236

Definition at line 676 of file gl-defines.h.

#define GL_R8   0x8229

Definition at line 665 of file gl-defines.h.

#define GL_R8_SNORM   0x8F94

Definition at line 684 of file gl-defines.h.

#define GL_R8I   0x8231

Definition at line 671 of file gl-defines.h.

#define GL_R8UI   0x8232

Definition at line 672 of file gl-defines.h.

#define GL_RASTERIZER_DISCARD   0x8C89

Definition at line 575 of file gl-defines.h.

#define GL_READ_BUFFER   0x0C02

Definition at line 468 of file gl-defines.h.

#define GL_READ_FRAMEBUFFER   0x8CA8

Definition at line 633 of file gl-defines.h.

#define GL_READ_FRAMEBUFFER_BINDING   0x8CAA

Definition at line 635 of file gl-defines.h.

#define GL_RED   0x1903

Definition at line 478 of file gl-defines.h.

#define GL_RED_BITS   0x0D52

Definition at line 199 of file gl-defines.h.

#define GL_RED_INTEGER   0x8D94

Definition at line 594 of file gl-defines.h.

#define GL_RENDERBUFFER   0x8D41

Definition at line 425 of file gl-defines.h.

Referenced by Dali::Internal::FrameBufferTexture::CreateGlTexture().

#define GL_RENDERBUFFER_ALPHA_SIZE   0x8D53

Definition at line 439 of file gl-defines.h.

#define GL_RENDERBUFFER_BINDING   0x8CA7

Definition at line 461 of file gl-defines.h.

#define GL_RENDERBUFFER_BLUE_SIZE   0x8D52

Definition at line 438 of file gl-defines.h.

#define GL_RENDERBUFFER_DEPTH_SIZE   0x8D54

Definition at line 440 of file gl-defines.h.

#define GL_RENDERBUFFER_GREEN_SIZE   0x8D51

Definition at line 437 of file gl-defines.h.

#define GL_RENDERBUFFER_HEIGHT   0x8D43

Definition at line 434 of file gl-defines.h.

#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44

Definition at line 435 of file gl-defines.h.

#define GL_RENDERBUFFER_RED_SIZE   0x8D50

Definition at line 436 of file gl-defines.h.

#define GL_RENDERBUFFER_SAMPLES   0x8CAB

Definition at line 636 of file gl-defines.h.

#define GL_RENDERBUFFER_STENCIL_SIZE   0x8D55

Definition at line 441 of file gl-defines.h.

#define GL_RENDERBUFFER_WIDTH   0x8D42

Definition at line 433 of file gl-defines.h.

#define GL_RENDERER   0x1F01
#define GL_REPEAT   0x2901

Definition at line 371 of file gl-defines.h.

Referenced by Dali::Internal::WrapModeToGL().

#define GL_REPLACE   0x1E01

Definition at line 290 of file gl-defines.h.

Referenced by Dali::Internal::Render::SetRenderFlags().

#define GL_RG   0x8227

Definition at line 663 of file gl-defines.h.

#define GL_RG16F   0x822F

Definition at line 669 of file gl-defines.h.

#define GL_RG16I   0x8239

Definition at line 679 of file gl-defines.h.

#define GL_RG16UI   0x823A

Definition at line 680 of file gl-defines.h.

#define GL_RG32F   0x8230

Definition at line 670 of file gl-defines.h.

#define GL_RG32I   0x823B

Definition at line 681 of file gl-defines.h.

#define GL_RG32UI   0x823C

Definition at line 682 of file gl-defines.h.

#define GL_RG8   0x822B

Definition at line 666 of file gl-defines.h.

#define GL_RG8_SNORM   0x8F95

Definition at line 685 of file gl-defines.h.

#define GL_RG8I   0x8237

Definition at line 677 of file gl-defines.h.

#define GL_RG8UI   0x8238

Definition at line 678 of file gl-defines.h.

#define GL_RG_INTEGER   0x8228

Definition at line 664 of file gl-defines.h.

#define GL_RGB   0x1907

Definition at line 244 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_RGB10_A2   0x8059

Definition at line 481 of file gl-defines.h.

#define GL_RGB10_A2UI   0x906F

Definition at line 745 of file gl-defines.h.

#define GL_RGB16F   0x881B

Definition at line 556 of file gl-defines.h.

#define GL_RGB16I   0x8D89

Definition at line 591 of file gl-defines.h.

#define GL_RGB16UI   0x8D77

Definition at line 585 of file gl-defines.h.

#define GL_RGB32F   0x8815

Definition at line 554 of file gl-defines.h.

#define GL_RGB32I   0x8D83

Definition at line 589 of file gl-defines.h.

#define GL_RGB32UI   0x8D71

Definition at line 583 of file gl-defines.h.

#define GL_RGB565   0x8D62

Definition at line 429 of file gl-defines.h.

#define GL_RGB5_A1   0x8057

Definition at line 428 of file gl-defines.h.

#define GL_RGB8   0x8051

Definition at line 479 of file gl-defines.h.

#define GL_RGB8_SNORM   0x8F96

Definition at line 686 of file gl-defines.h.

#define GL_RGB8I   0x8D8F

Definition at line 593 of file gl-defines.h.

#define GL_RGB8UI   0x8D7D

Definition at line 587 of file gl-defines.h.

#define GL_RGB9_E5   0x8C3D

Definition at line 566 of file gl-defines.h.

#define GL_RGB_INTEGER   0x8D98

Definition at line 595 of file gl-defines.h.

#define GL_RGBA   0x1908
#define GL_RGBA16F   0x881A

Definition at line 555 of file gl-defines.h.

#define GL_RGBA16I   0x8D88

Definition at line 590 of file gl-defines.h.

#define GL_RGBA16UI   0x8D76

Definition at line 584 of file gl-defines.h.

#define GL_RGBA32F   0x8814

Definition at line 553 of file gl-defines.h.

#define GL_RGBA32I   0x8D82

Definition at line 588 of file gl-defines.h.

#define GL_RGBA32UI   0x8D70

Definition at line 582 of file gl-defines.h.

#define GL_RGBA4   0x8056

Definition at line 427 of file gl-defines.h.

#define GL_RGBA8   0x8058

Definition at line 480 of file gl-defines.h.

#define GL_RGBA8_SNORM   0x8F97

Definition at line 687 of file gl-defines.h.

#define GL_RGBA8I   0x8D8E

Definition at line 592 of file gl-defines.h.

#define GL_RGBA8UI   0x8D7C

Definition at line 586 of file gl-defines.h.

#define GL_RGBA_INTEGER   0x8D99

Definition at line 596 of file gl-defines.h.

#define GL_SAMPLE_ALPHA_TO_COVERAGE   0x809E

Definition at line 150 of file gl-defines.h.

Referenced by Dali::Internal::Context::SetSampleAlphaToCoverage().

#define GL_SAMPLE_BUFFERS   0x80A8

Definition at line 209 of file gl-defines.h.

#define GL_SAMPLE_COVERAGE   0x80A0

Definition at line 151 of file gl-defines.h.

Referenced by Dali::Internal::Context::SetSampleCoverage().

#define GL_SAMPLE_COVERAGE_INVERT   0x80AB

Definition at line 212 of file gl-defines.h.

#define GL_SAMPLE_COVERAGE_VALUE   0x80AA

Definition at line 211 of file gl-defines.h.

#define GL_SAMPLER_2D   0x8B5E

Definition at line 389 of file gl-defines.h.

#define GL_SAMPLER_2D_ARRAY   0x8DC1

Definition at line 597 of file gl-defines.h.

#define GL_SAMPLER_2D_ARRAY_SHADOW   0x8DC4

Definition at line 598 of file gl-defines.h.

#define GL_SAMPLER_2D_SHADOW   0x8B62

Definition at line 534 of file gl-defines.h.

#define GL_SAMPLER_3D   0x8B5F

Definition at line 533 of file gl-defines.h.

#define GL_SAMPLER_BINDING   0x8919

Definition at line 744 of file gl-defines.h.

#define GL_SAMPLER_CUBE   0x8B60

Definition at line 390 of file gl-defines.h.

#define GL_SAMPLER_CUBE_SHADOW   0x8DC5

Definition at line 599 of file gl-defines.h.

#define GL_SAMPLES   0x80A9

Definition at line 210 of file gl-defines.h.

#define GL_SCISSOR_BOX   0x0C10

Definition at line 190 of file gl-defines.h.

#define GL_SCISSOR_TEST   0x0C11

Definition at line 148 of file gl-defines.h.

Referenced by Dali::Internal::Context::SetScissorTest().

#define GL_SEPARATE_ATTRIBS   0x8C8D

Definition at line 579 of file gl-defines.h.

#define GL_SHADER_BINARY_FORMATS   0x8DF8

Definition at line 412 of file gl-defines.h.

#define GL_SHADER_COMPILER   0x8DFA

Definition at line 409 of file gl-defines.h.

#define GL_SHADER_SOURCE_LENGTH   0x8B88

Definition at line 408 of file gl-defines.h.

#define GL_SHADER_TYPE   0x8B4F

Definition at line 265 of file gl-defines.h.

#define GL_SHADING_LANGUAGE_VERSION   0x8B8C
#define GL_SHORT   0x1402
#define GL_SIGNALED   0x9119

Definition at line 734 of file gl-defines.h.

#define GL_SIGNED_NORMALIZED   0x8F9C

Definition at line 688 of file gl-defines.h.

#define GL_SRC_ALPHA   0x0302

Definition at line 74 of file gl-defines.h.

#define GL_SRC_ALPHA_SATURATE   0x0308
#define GL_SRC_COLOR   0x0300

Definition at line 72 of file gl-defines.h.

#define GL_SRGB   0x8C40

Definition at line 546 of file gl-defines.h.

#define GL_SRGB8   0x8C41

Definition at line 547 of file gl-defines.h.

#define GL_SRGB8_ALPHA8   0x8C43

Definition at line 548 of file gl-defines.h.

#define GL_STATIC_COPY   0x88E6

Definition at line 511 of file gl-defines.h.

#define GL_STATIC_DRAW   0x88E4
#define GL_STATIC_READ   0x88E5

Definition at line 510 of file gl-defines.h.

#define GL_STENCIL   0x1802

Definition at line 477 of file gl-defines.h.

Referenced by Dali::Internal::SceneGraph::RenderManager::Render().

#define GL_STENCIL_ATTACHMENT   0x8D20
#define GL_STENCIL_BACK_FAIL   0x8801

Definition at line 183 of file gl-defines.h.

#define GL_STENCIL_BACK_FUNC   0x8800

Definition at line 182 of file gl-defines.h.

#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802

Definition at line 184 of file gl-defines.h.

#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803

Definition at line 185 of file gl-defines.h.

#define GL_STENCIL_BACK_REF   0x8CA3

Definition at line 186 of file gl-defines.h.

#define GL_STENCIL_BACK_VALUE_MASK   0x8CA4

Definition at line 187 of file gl-defines.h.

#define GL_STENCIL_BACK_WRITEMASK   0x8CA5

Definition at line 188 of file gl-defines.h.

#define GL_STENCIL_BITS   0x0D57

Definition at line 204 of file gl-defines.h.

#define GL_STENCIL_BUFFER_BIT   0x00000400
#define GL_STENCIL_CLEAR_VALUE   0x0B91

Definition at line 174 of file gl-defines.h.

#define GL_STENCIL_EXT   0x1802

Definition at line 820 of file gl-defines.h.

#define GL_STENCIL_FAIL   0x0B94

Definition at line 176 of file gl-defines.h.

#define GL_STENCIL_FUNC   0x0B92

Definition at line 175 of file gl-defines.h.

#define GL_STENCIL_INDEX8   0x8D48

Definition at line 431 of file gl-defines.h.

Referenced by Dali::Internal::FrameBufferTexture::CreateGlTexture().

#define GL_STENCIL_PASS_DEPTH_FAIL   0x0B95

Definition at line 177 of file gl-defines.h.

#define GL_STENCIL_PASS_DEPTH_PASS   0x0B96

Definition at line 178 of file gl-defines.h.

#define GL_STENCIL_REF   0x0B97

Definition at line 179 of file gl-defines.h.

#define GL_STENCIL_TEST   0x0B90

Definition at line 146 of file gl-defines.h.

Referenced by Dali::Internal::Context::EnableStencilBuffer().

#define GL_STENCIL_VALUE_MASK   0x0B93

Definition at line 180 of file gl-defines.h.

#define GL_STENCIL_WRITEMASK   0x0B98

Definition at line 181 of file gl-defines.h.

#define GL_STREAM_COPY   0x88E2

Definition at line 509 of file gl-defines.h.

#define GL_STREAM_DRAW   0x88E0
#define GL_STREAM_READ   0x88E1

Definition at line 508 of file gl-defines.h.

#define GL_SUBPIXEL_BITS   0x0D50

Definition at line 198 of file gl-defines.h.

#define GL_SYNC_CONDITION   0x9113

Definition at line 728 of file gl-defines.h.

#define GL_SYNC_FENCE   0x9116

Definition at line 731 of file gl-defines.h.

#define GL_SYNC_FLAGS   0x9115

Definition at line 730 of file gl-defines.h.

#define GL_SYNC_FLUSH_COMMANDS_BIT   0x00000001

Definition at line 739 of file gl-defines.h.

#define GL_SYNC_GPU_COMMANDS_COMPLETE   0x9117

Definition at line 732 of file gl-defines.h.

#define GL_SYNC_STATUS   0x9114

Definition at line 729 of file gl-defines.h.

#define GL_TEXTURE   0x1702

Definition at line 323 of file gl-defines.h.

#define GL_TEXTURE0   0x84C0
#define GL_TEXTURE1   0x84C1

Definition at line 337 of file gl-defines.h.

#define GL_TEXTURE10   0x84CA

Definition at line 346 of file gl-defines.h.

#define GL_TEXTURE11   0x84CB

Definition at line 347 of file gl-defines.h.

#define GL_TEXTURE12   0x84CC

Definition at line 348 of file gl-defines.h.

#define GL_TEXTURE13   0x84CD

Definition at line 349 of file gl-defines.h.

#define GL_TEXTURE14   0x84CE

Definition at line 350 of file gl-defines.h.

#define GL_TEXTURE15   0x84CF

Definition at line 351 of file gl-defines.h.

#define GL_TEXTURE16   0x84D0

Definition at line 352 of file gl-defines.h.

#define GL_TEXTURE17   0x84D1

Definition at line 353 of file gl-defines.h.

#define GL_TEXTURE18   0x84D2

Definition at line 354 of file gl-defines.h.

#define GL_TEXTURE19   0x84D3

Definition at line 355 of file gl-defines.h.

#define GL_TEXTURE2   0x84C2

Definition at line 338 of file gl-defines.h.

#define GL_TEXTURE20   0x84D4

Definition at line 356 of file gl-defines.h.

#define GL_TEXTURE21   0x84D5

Definition at line 357 of file gl-defines.h.

#define GL_TEXTURE22   0x84D6

Definition at line 358 of file gl-defines.h.

#define GL_TEXTURE23   0x84D7

Definition at line 359 of file gl-defines.h.

#define GL_TEXTURE24   0x84D8

Definition at line 360 of file gl-defines.h.

#define GL_TEXTURE25   0x84D9

Definition at line 361 of file gl-defines.h.

#define GL_TEXTURE26   0x84DA

Definition at line 362 of file gl-defines.h.

#define GL_TEXTURE27   0x84DB

Definition at line 363 of file gl-defines.h.

#define GL_TEXTURE28   0x84DC

Definition at line 364 of file gl-defines.h.

#define GL_TEXTURE29   0x84DD

Definition at line 365 of file gl-defines.h.

#define GL_TEXTURE3   0x84C3

Definition at line 339 of file gl-defines.h.

#define GL_TEXTURE30   0x84DE

Definition at line 366 of file gl-defines.h.

#define GL_TEXTURE31   0x84DF

Definition at line 367 of file gl-defines.h.

#define GL_TEXTURE4   0x84C4

Definition at line 340 of file gl-defines.h.

#define GL_TEXTURE5   0x84C5

Definition at line 341 of file gl-defines.h.

#define GL_TEXTURE6   0x84C6

Definition at line 342 of file gl-defines.h.

#define GL_TEXTURE7   0x84C7

Definition at line 343 of file gl-defines.h.

#define GL_TEXTURE8   0x84C8

Definition at line 344 of file gl-defines.h.

#define GL_TEXTURE9   0x84C9

Definition at line 345 of file gl-defines.h.

#define GL_TEXTURE_2D   0x0DE1
#define GL_TEXTURE_2D_ARRAY   0x8C1A

Definition at line 562 of file gl-defines.h.

#define GL_TEXTURE_3D   0x806F

Definition at line 487 of file gl-defines.h.

#define GL_TEXTURE_BASE_LEVEL   0x813C

Definition at line 495 of file gl-defines.h.

#define GL_TEXTURE_BINDING_2D   0x8069

Definition at line 208 of file gl-defines.h.

#define GL_TEXTURE_BINDING_2D_ARRAY   0x8C1D

Definition at line 563 of file gl-defines.h.

#define GL_TEXTURE_BINDING_3D   0x806A

Definition at line 482 of file gl-defines.h.

#define GL_TEXTURE_BINDING_CUBE_MAP   0x8514

Definition at line 326 of file gl-defines.h.

#define GL_TEXTURE_COMPARE_FUNC   0x884D

Definition at line 502 of file gl-defines.h.

#define GL_TEXTURE_COMPARE_MODE   0x884C

Definition at line 501 of file gl-defines.h.

#define GL_TEXTURE_CUBE_MAP   0x8513

Definition at line 325 of file gl-defines.h.

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X   0x8516

Definition at line 328 of file gl-defines.h.

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y   0x8518

Definition at line 330 of file gl-defines.h.

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z   0x851A

Definition at line 332 of file gl-defines.h.

#define GL_TEXTURE_CUBE_MAP_POSITIVE_X   0x8515

Definition at line 327 of file gl-defines.h.

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y   0x8517

Definition at line 329 of file gl-defines.h.

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z   0x8519

Definition at line 331 of file gl-defines.h.

#define GL_TEXTURE_EXTERNAL_OES   0x8D65

Definition at line 859 of file gl-defines.h.

#define GL_TEXTURE_IMMUTABLE_FORMAT   0x912F

Definition at line 771 of file gl-defines.h.

#define GL_TEXTURE_IMMUTABLE_LEVELS   0x8D63

Definition at line 774 of file gl-defines.h.

#define GL_TEXTURE_MAG_FILTER   0x2800
#define GL_TEXTURE_MAX_ANISOTROPY_EXT   0x84FE

Definition at line 835 of file gl-defines.h.

#define GL_TEXTURE_MAX_LEVEL   0x813D

Definition at line 496 of file gl-defines.h.

#define GL_TEXTURE_MAX_LOD   0x813B

Definition at line 494 of file gl-defines.h.

#define GL_TEXTURE_MIN_FILTER   0x2801
#define GL_TEXTURE_MIN_LOD   0x813A

Definition at line 493 of file gl-defines.h.

#define GL_TEXTURE_SWIZZLE_A   0x8E45

Definition at line 749 of file gl-defines.h.

#define GL_TEXTURE_SWIZZLE_B   0x8E44

Definition at line 748 of file gl-defines.h.

#define GL_TEXTURE_SWIZZLE_G   0x8E43

Definition at line 747 of file gl-defines.h.

#define GL_TEXTURE_SWIZZLE_R   0x8E42

Definition at line 746 of file gl-defines.h.

#define GL_TEXTURE_WRAP_R   0x8072

Definition at line 488 of file gl-defines.h.

#define GL_TEXTURE_WRAP_S   0x2802
#define GL_TEXTURE_WRAP_T   0x2803
#define GL_TIMEOUT_EXPIRED   0x911B

Definition at line 736 of file gl-defines.h.

#define GL_TIMEOUT_IGNORED   0xFFFFFFFFFFFFFFFFull

Definition at line 740 of file gl-defines.h.

#define GL_TRANSFORM_FEEDBACK   0x8E22

Definition at line 753 of file gl-defines.h.

#define GL_TRANSFORM_FEEDBACK_ACTIVE   0x8E24

Definition at line 755 of file gl-defines.h.

#define GL_TRANSFORM_FEEDBACK_BINDING   0x8E25

Definition at line 756 of file gl-defines.h.

#define GL_TRANSFORM_FEEDBACK_BUFFER   0x8C8E
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING   0x8C8F

Definition at line 581 of file gl-defines.h.

#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE   0x8C7F

Definition at line 569 of file gl-defines.h.

#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE   0x8C85

Definition at line 573 of file gl-defines.h.

#define GL_TRANSFORM_FEEDBACK_BUFFER_START   0x8C84

Definition at line 572 of file gl-defines.h.

#define GL_TRANSFORM_FEEDBACK_PAUSED   0x8E23

Definition at line 754 of file gl-defines.h.

#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN   0x8C88

Definition at line 574 of file gl-defines.h.

#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH   0x8C76

Definition at line 568 of file gl-defines.h.

#define GL_TRANSFORM_FEEDBACK_VARYINGS   0x8C83

Definition at line 571 of file gl-defines.h.

#define GL_TRIANGLE_FAN   0x0006
#define GL_TRIANGLE_STRIP   0x0005
#define GL_TRIANGLES   0x0004
#define GL_TRUE   1
#define GL_UNIFORM_ARRAY_STRIDE   0x8A3C

Definition at line 713 of file gl-defines.h.

#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES   0x8A43

Definition at line 720 of file gl-defines.h.

#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS   0x8A42

Definition at line 719 of file gl-defines.h.

#define GL_UNIFORM_BLOCK_BINDING   0x8A3F

Definition at line 716 of file gl-defines.h.

#define GL_UNIFORM_BLOCK_DATA_SIZE   0x8A40

Definition at line 717 of file gl-defines.h.

#define GL_UNIFORM_BLOCK_INDEX   0x8A3A

Definition at line 711 of file gl-defines.h.

#define GL_UNIFORM_BLOCK_NAME_LENGTH   0x8A41

Definition at line 718 of file gl-defines.h.

#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER   0x8A46

Definition at line 722 of file gl-defines.h.

#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER   0x8A44

Definition at line 721 of file gl-defines.h.

#define GL_UNIFORM_BUFFER   0x8A11

Definition at line 694 of file gl-defines.h.

#define GL_UNIFORM_BUFFER_BINDING   0x8A28

Definition at line 695 of file gl-defines.h.

#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT   0x8A34

Definition at line 705 of file gl-defines.h.

#define GL_UNIFORM_BUFFER_SIZE   0x8A2A

Definition at line 697 of file gl-defines.h.

#define GL_UNIFORM_BUFFER_START   0x8A29

Definition at line 696 of file gl-defines.h.

#define GL_UNIFORM_IS_ROW_MAJOR   0x8A3E

Definition at line 715 of file gl-defines.h.

#define GL_UNIFORM_MATRIX_STRIDE   0x8A3D

Definition at line 714 of file gl-defines.h.

#define GL_UNIFORM_NAME_LENGTH   0x8A39

Definition at line 710 of file gl-defines.h.

#define GL_UNIFORM_OFFSET   0x8A3B

Definition at line 712 of file gl-defines.h.

#define GL_UNIFORM_SIZE   0x8A38

Definition at line 709 of file gl-defines.h.

#define GL_UNIFORM_TYPE   0x8A37

Definition at line 708 of file gl-defines.h.

#define GL_UNPACK_ALIGNMENT   0x0CF5
#define GL_UNPACK_IMAGE_HEIGHT   0x806E

Definition at line 486 of file gl-defines.h.

#define GL_UNPACK_ROW_LENGTH   0x0CF2

Definition at line 469 of file gl-defines.h.

#define GL_UNPACK_SKIP_IMAGES   0x806D

Definition at line 485 of file gl-defines.h.

#define GL_UNPACK_SKIP_PIXELS   0x0CF4

Definition at line 471 of file gl-defines.h.

#define GL_UNPACK_SKIP_ROWS   0x0CF3

Definition at line 470 of file gl-defines.h.

#define GL_UNSIGNALED   0x9118

Definition at line 733 of file gl-defines.h.

#define GL_UNSIGNED_BYTE   0x1401
#define GL_UNSIGNED_INT   0x1405

Definition at line 237 of file gl-defines.h.

#define GL_UNSIGNED_INT_10F_11F_11F_REV   0x8C3B

Definition at line 565 of file gl-defines.h.

#define GL_UNSIGNED_INT_24_8   0x84FA

Definition at line 629 of file gl-defines.h.

#define GL_UNSIGNED_INT_2_10_10_10_REV   0x8368

Definition at line 490 of file gl-defines.h.

#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT   0x8368

Definition at line 846 of file gl-defines.h.

#define GL_UNSIGNED_INT_5_9_9_9_REV   0x8C3E

Definition at line 567 of file gl-defines.h.

#define GL_UNSIGNED_INT_SAMPLER_2D   0x8DD2

Definition at line 607 of file gl-defines.h.

#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY   0x8DD7

Definition at line 610 of file gl-defines.h.

#define GL_UNSIGNED_INT_SAMPLER_3D   0x8DD3

Definition at line 608 of file gl-defines.h.

#define GL_UNSIGNED_INT_SAMPLER_CUBE   0x8DD4

Definition at line 609 of file gl-defines.h.

#define GL_UNSIGNED_INT_VEC2   0x8DC6

Definition at line 600 of file gl-defines.h.

#define GL_UNSIGNED_INT_VEC3   0x8DC7

Definition at line 601 of file gl-defines.h.

#define GL_UNSIGNED_INT_VEC4   0x8DC8

Definition at line 602 of file gl-defines.h.

#define GL_UNSIGNED_NORMALIZED   0x8C17

Definition at line 631 of file gl-defines.h.

#define GL_UNSIGNED_SHORT   0x1403
#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT   0x8366

Definition at line 830 of file gl-defines.h.

#define GL_UNSIGNED_SHORT_4_4_4_4   0x8033

Definition at line 251 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT   0x8365

Definition at line 829 of file gl-defines.h.

#define GL_UNSIGNED_SHORT_5_5_5_1   0x8034

Definition at line 252 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_UNSIGNED_SHORT_5_6_5   0x8363

Definition at line 253 of file gl-defines.h.

Referenced by Dali::Integration::ConvertToGlFormat().

#define GL_VALIDATE_STATUS   0x8B83

Definition at line 268 of file gl-defines.h.

Referenced by Dali::Internal::Program::Load().

#define GL_VENDOR   0x1F00
#define GL_VERSION   0x1F02
#define GL_VERTEX_ARRAY_BINDING   0x85B5

Definition at line 683 of file gl-defines.h.

#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING   0x889F

Definition at line 399 of file gl-defines.h.

#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR   0x88FE

Definition at line 741 of file gl-defines.h.

#define GL_VERTEX_ATTRIB_ARRAY_ENABLED   0x8622

Definition at line 393 of file gl-defines.h.

#define GL_VERTEX_ATTRIB_ARRAY_INTEGER   0x88FD

Definition at line 557 of file gl-defines.h.

#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED   0x886A

Definition at line 397 of file gl-defines.h.

#define GL_VERTEX_ATTRIB_ARRAY_POINTER   0x8645

Definition at line 398 of file gl-defines.h.

#define GL_VERTEX_ATTRIB_ARRAY_SIZE   0x8623

Definition at line 394 of file gl-defines.h.

#define GL_VERTEX_ATTRIB_ARRAY_STRIDE   0x8624

Definition at line 395 of file gl-defines.h.

#define GL_VERTEX_ATTRIB_ARRAY_TYPE   0x8625

Definition at line 396 of file gl-defines.h.

#define GL_VERTEX_SHADER   0x8B31

Definition at line 257 of file gl-defines.h.

Referenced by Dali::Internal::Program::Load().

#define GL_VIEWPORT   0x0BA2

Definition at line 189 of file gl-defines.h.

#define GL_WAIT_FAILED   0x911D

Definition at line 738 of file gl-defines.h.

#define GL_ZERO   0

Definition at line 70 of file gl-defines.h.

Referenced by Dali::Internal::Context::InitializeGlState().

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