Dali 3D User Interface Engine
Functions
Dali::Internal::anonymous_namespace{tap-gesture-processor.cpp} Namespace Reference

Functions

void EmitTapSignal (Actor *actor, const GestureDetectorContainer &gestureDetectors, const Integration::TapGestureEvent &tapEvent, Vector2 localPoint)
 Creates a TapGesture and asks the specified detector to emit its detected signal. More...
 

Function Documentation

void Dali::Internal::anonymous_namespace{tap-gesture-processor.cpp}::EmitTapSignal ( Actor *  actor,
const GestureDetectorContainer &  gestureDetectors,
const Integration::TapGestureEvent &  tapEvent,
Vector2  localPoint 
)

Creates a TapGesture and asks the specified detector to emit its detected signal.

Parameters
[in]actorThe actor on which a tap has occurred.
[in]gestureDetectorsA reference to gesture detectors that should emit the signal.
[in]tapEventThe tapEvent received from the adaptor.
[in]localPointRelative to the actor attached to the detector.

Definition at line 52 of file tap-gesture-processor.cpp.

References Dali::Internal::TapGestureDetector::EmitTapGestureSignal(), Dali::TapGesture::localPoint, Dali::TapGesture::numberOfTaps, Dali::TapGesture::numberOfTouches, Dali::TapGesture::screenPoint, and Dali::Gesture::time.

Referenced by Dali::Internal::TapGestureProcessor::EmitGestureSignal().

Here is the call graph for this function:

Here is the caller graph for this function:

Dali Docs Home
Read more about Dali