Dali 3D User Interface Engine
Variables
Dali::anonymous_namespace{property-types.cpp} Namespace Reference

Variables

const char *const PROPERTY_TYPE_NAMES []
 
const unsigned int PROPERTY_TYPE_NAMES_COUNT = sizeof( PROPERTY_TYPE_NAMES ) / sizeof( const char* )
 

Variable Documentation

const char* const Dali::anonymous_namespace{property-types.cpp}::PROPERTY_TYPE_NAMES[]
Initial value:
=
{
"NONE",
"BOOLEAN",
"FLOAT",
"INTEGER",
"VECTOR2",
"VECTOR3",
"VECTOR4",
"MATRIX3",
"MATRIX",
"RECTANGLE",
"ROTATION",
"STRING",
"ARRAY",
"MAP",
}

Definition at line 26 of file property-types.cpp.

const unsigned int Dali::anonymous_namespace{property-types.cpp}::PROPERTY_TYPE_NAMES_COUNT = sizeof( PROPERTY_TYPE_NAMES ) / sizeof( const char* )

Definition at line 43 of file property-types.cpp.

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