Dali 3D User Interface Engine
Classes | Namespaces
actor-observer.h File Reference
#include <dali/public-api/signals/callback.h>
#include <dali/internal/event/common/object-impl.h>
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struct  Dali::Internal::ActorObserver
 Stores an actor pointer and connects/disconnects to any required signals appropriately when set/unset. More...


namespace  Dali
 The top level DALi namespace.
namespace  Dali::Internal
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