Dali 3D User Interface Engine
Functions | Variables
anonymous_namespace{utc-Dali-Shader.cpp} Namespace Reference

Functions

void TestConstraintNoBlue (Vector4 &current, const PropertyInputContainer &inputs)
 

Variables

static const char * VertexSource
 
static const char * FragmentSource
 

Function Documentation

void anonymous_namespace{utc-Dali-Shader.cpp}::TestConstraintNoBlue ( Vector4 current,
const PropertyInputContainer inputs 
)

Definition at line 49 of file utc-Dali-Shader.cpp.

References Dali::Vector4::b.

Variable Documentation

const char* anonymous_namespace{utc-Dali-Shader.cpp}::FragmentSource
static
Initial value:
=
"This is a custom fragment shader\n"
"made on purpose to look nothing like a normal fragment shader inside dali\n"

Definition at line 44 of file utc-Dali-Shader.cpp.

const char* anonymous_namespace{utc-Dali-Shader.cpp}::VertexSource
static
Initial value:
=
"This is a custom vertex shader\n"
"made on purpose to look nothing like a normal vertex shader inside dali\n"

Definition at line 40 of file utc-Dali-Shader.cpp.

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