Dali 3D User Interface Engine
Variables
Dali::Internal::anonymous_namespace{texture.cpp} Namespace Reference

Variables

const GLint SYSTEM_MINIFY_DEFAULT = GL_NEAREST_MIPMAP_LINEAR
 
const GLint SYSTEM_MAGNIFY_DEFAULT = GL_LINEAR
 
const GLint SYSTEM_WRAP_DEFAULT = GL_CLAMP_TO_EDGE
 
const GLint DALI_MINIFY_DEFAULT = GL_LINEAR
 
const GLint DALI_MAGNIFY_DEFAULT = GL_LINEAR
 

Variable Documentation

const GLint Dali::Internal::anonymous_namespace{texture.cpp}::DALI_MAGNIFY_DEFAULT = GL_LINEAR

Definition at line 46 of file texture.cpp.

Referenced by Dali::Internal::Texture::ApplySampler().

const GLint Dali::Internal::anonymous_namespace{texture.cpp}::DALI_MINIFY_DEFAULT = GL_LINEAR

Definition at line 45 of file texture.cpp.

Referenced by Dali::Internal::Texture::ApplySampler().

const GLint Dali::Internal::anonymous_namespace{texture.cpp}::SYSTEM_MAGNIFY_DEFAULT = GL_LINEAR

Definition at line 41 of file texture.cpp.

Referenced by Dali::Internal::Texture::ApplySampler().

const GLint Dali::Internal::anonymous_namespace{texture.cpp}::SYSTEM_MINIFY_DEFAULT = GL_NEAREST_MIPMAP_LINEAR

Definition at line 40 of file texture.cpp.

Referenced by Dali::Internal::Texture::ApplySampler().

const GLint Dali::Internal::anonymous_namespace{texture.cpp}::SYSTEM_WRAP_DEFAULT = GL_CLAMP_TO_EDGE

Definition at line 42 of file texture.cpp.

Referenced by Dali::Internal::Texture::ApplyWrapModeParameter().

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