Dali 3D User Interface Engine
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object-impl.cpp File Reference
#include <dali/internal/event/common/object-impl.h>
#include <algorithm>
#include <dali/integration-api/debug.h>
#include <dali/internal/update/animation/scene-graph-constraint-base.h>
#include <dali/internal/update/common/animatable-property.h>
#include <dali/internal/update/common/property-owner-messages.h>
#include <dali/internal/update/common/uniform-map.h>
#include <dali/internal/event/animation/constraint-impl.h>
#include <dali/internal/event/common/stage-impl.h>
#include <dali/internal/event/common/property-notification-impl.h>
#include <dali/internal/event/common/type-registry-impl.h>
Include dependency graph for object-impl.cpp:

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Namespaces

namespace  Dali
 The top level DALi namespace.
 
namespace  Dali::Internal
 
namespace  Dali::Internal::anonymous_namespace{object-impl.cpp}
 

Typedefs

typedef Dali::Vector
< Object::Observer * >
::Iterator 
Dali::Internal::anonymous_namespace{object-impl.cpp}::ObserverIter
 
typedef Dali::Vector
< Object::Observer * >
::ConstIterator 
Dali::Internal::anonymous_namespace{object-impl.cpp}::ConstObserverIter
 

Variables

const int Dali::Internal::anonymous_namespace{object-impl.cpp}::SUPPORTED_CAPABILITIES = Dali::Handle::DYNAMIC_PROPERTIES
 
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