Dali 3D User Interface Engine
egl-debug.h
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1 #ifndef __DALI_INTERNAL_EGL_DEBUG_H__
2 #define __DALI_INTERNAL_EGL_DEBUG_H__
3 
4 /*
5  * Copyright (c) 2014 Samsung Electronics Co., Ltd.
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  * http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  */
20 
21 #include <EGL/egl.h>
22 #include <EGL/eglext.h>
23 
24 namespace Dali
25 {
26 
27 namespace Internal
28 {
29 
30 namespace Adaptor
31 {
32 
33 namespace Egl
34 {
35 
36 void PrintError( EGLint error);
37 
38 } // namespace Egl
39 
40 } // namespace Adaptor
41 
42 } // namespace Internal
43 
44 } // namespace Dali
45 
46 #endif //__DALI_INTERNAL_EGL_DEBUG_H__
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